Super Smash Bros. Ultimate

Zero Suit Samus (SSBU)/Neutral attack/Hit 3

< Zero Suit Samus (SSBU)‎ | Neutral attack
Revision as of 02:06, January 23, 2022 by Zeckemyro (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Hitbox visualization showing Zero Suit Samus's third jab.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 3.0% 0   Forward 60 100 0   4.0 top 0.0 9.5 8.0 1.8× 1.0× 0%               Kick   All All            
1 0 0 3.0% 0   Forward 60 100 0   3.5 top 0.0 9.0 2.0 1.8× 1.0× 0%               Kick   All All            

TimingEdit

Hitboxes 3-4
Interruptible 35
Animation length 43
                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible