Super Smash Bros. 4
Super Smash Bros. Ultimate

Tough Guy

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Move.png It has been suggested that this article should be moved to Passive armor.
The reason given for the move is: Non-character-specific term now that it's not a one-off; see talk page for details (Discuss)
Bowser not flinching from Kirby's rapid jab.

Bowser, Giga Bowser, and Kazuya have universal passive knockback-based armor, known as Tough Guy for Bowser and Tough Body for Kazuya. This mechanic was first introduced in Super Smash Bros. 4, and carried over to Super Smash Bros. Ultimate. Bowser has 19 units, Giga Bowser has 95 units, and Kazuya has 14 units.

Mechanic

Tough Guy is a form of knockback-based armor that triggers against attacks that deal 19 units of knockback or less for Bowser. This is present in all of Bowser's animations, even when buried or frozen, which can lead to odd interactions with "delayed" armor reactions. Its presence notably includes crouching which — thanks to the 0.85× knockback reduction it provides — improves the armor's ranges significantly. Tough Guy is also present during attacks that utilize Bowser's armored smash and tilt attacks in Ultimate, giving him effectively two layers of armor for attacks to break through. For an attack to break through Tough Guy, the threshold must be breached, in which the character takes full knockback.

Because the armor is knockback-based, Tough Guy's effectiveness deteriorates as percentage builds. As the character using it takes more damage, they take more knockback, which gives Tough Guy a hard limit in every matchup. Additionally, effects that increase knockback, such as rage, will also affect Tough Guy. For a character-specific example, Hero's Psyche Up applies a 1.2× knockback multiplier directly onto his moves which, as a result, significantly decreases Tough Guy's effectiveness—if not neuter it outright—until it goes away.

Due to Tough Guy's very low knockback threshold, its usefulness is highly specific to the point of being essentially nonexistent in some matchups. While characters like Luigi and Mega Man are greatly impacted due to their reliance on weak, spammable projectiles in neutral, others such as Donkey Kong and Ganondorf are completely unaffected. This applies even moreso to Kazuya, having drastically lower damage ranges; for example, while Bowser can armor Pyra's Rapid Jab well until 174%, Kazuya can only armor it until around 12%. Like all armor, Tough Guy does not protect characters from grabs either, so characters that are noticeably affected by the ability can normally make up for it through a grab-heavy playstyle.

In Ultimate

Tough Guy was indirectly buffed in Ultimate thanks to the universal knockback reduction in all rapid jabs. The addition of damage-based armor into his moveset also assisted with this, adding a degree of safety at tighter percent ranges. Because Bowser himself gained more weight, it's common to see him armor rapid jabs to extremely high thresholds and punish them outright.

When Giga Bowser was made a boss in Ultimate, he was given 95 units of knockback-based armor that otherwise acts in exactly the same manner to Bowser's. However, because Giga Bowser cannot be grabbed in any way and has gigantic weight, it is near-impossible to make him launch or even flinch in regular gameplay. Thus, seeing Giga Bowser's Tough Guy equivalent break is extremely rare, but not impossible with charged smash attacks, strong items, or Final Smashes. This is somewhat similar to his appearance in Melee, where he is given 20 units of subtractive knockback-based armor, acting similar to Yoshi's double jump. This is unlike Tough Guy, which rather than subtract the knockback, requires an attack to breach the threshold to launch the character.

Kazuya's addition to Ultimate came with a weaker variant of Tough Guy dubbed "Tough Body", which guards against 14 units of knockback, but is otherwise the same. Combined with Kazuya's lower weight, Tough Body is far more situational than Tough Guy, being largely useless in many matchups. On the other hand, because of his crouch-based attacks like Demon God Fist, he can make better use of it in some situations, as crouch canceling applies.

List of attacks affected by Tough Guy/Tough Body

An icon for denoting incomplete things.
  • Bold percentages represent the damage limit if Bowser were crouching.
  • Moves with damages labeled "Limitless" means that Tough Guy will always trigger against the move.
  • Moves that are available as custom moves are in italics.
User/Item Move Part of Move Damage Limit Notes
By Characters
Banjo & Kazooie Neutral Attack Rapid Jab 83%/318%Bowser (SSBU) Closest hitbox
503%/737%Bowser (SSBU) Farthest hitbox
Egg Firing / Breegull Blaster Breegull Blaster 454%/615%(Eggs 1-6;long range), 628%/841%(Eggs 1-6; maximum range), 572%/753%(Eggs 7-12; mid range), 769%/Limitless(Eggs 7-12; long range)Bowser (SSBU) After the 13th egg, becomes Limitless for standing and crouching at all ranges except for point-blank
Bayonetta Neutral Attack Rapid Jab 116%Bowser (SSB4)
205%/333% Bowser (SSBU)
Closest hitbox
282%/410% Bowser (SSBU) Farthest hitbox
Bullet Climax Entire move 116% Bowser (SSB4)
120%/157% Bowser (SSBU)
Uncharged bullets
Bowser Up Throw Attack hitbox 6%/23%Bowser (SSBU) Applies to hits 1 - 7
Bowser Jr. Neutral Attack Jab 1 18%Bowser (SSB4)
Rapid Jab 617%/842% Bowser (SSBU)
Dash attack Entire move 3%/18% Bowser (SSB4)
22%Bowser (SSBU)
Farthest hitbox; applies to hits 1 - 5
Forward smash Entire move 29% Bowser (SSB4)
LimitlessBowser (SSBU)
Applies to hits 1 - 5
Byleth Neutral Attack Rapid Jab 363%/597% Bowser (SSBU) Closest hitbox
503%/737%Bowser (SSBU) Farthest hitbox
Captain Falcon Neutral Attack Rapid Jab 356%/500% Bowser (SSBU)
Charizard Down Throw Attack hitbox 4%/23% Bowser (SSBU) Collateral damage
Flamethrower Entire move 34%Bowser (SSB4)
35%Bowser (SSBU)
Weak hitbox
Fire Fang LimitlessBowser (SSB4) Embers
Fireball Cannon 46%/92%Bowser (SSB4) Weak hitbox
Chrom Double-Edge Dance 4th hit; angled down 279%/349%Bowser (SSBU) Applies to hits 1-4
Corrin Neutral Attack Rapid Jab 180%/293% Bowser (SSBU)
Forward smash Yato hitboxes LimitlessBowser (SSBU)
Daisy Neutral Aerial Entire move 3%Bowser (SSBU) Late hitbox
Down Aerial 6%/53%Bowser (SSBU) Applies to hits 1 - 3
Dark Pit Neutral Attack Rapid Jab LimitlessBowser (SSB4)
617%/842% Bowser (SSBU)
Down Aerial Entire move 3%-5%Bowser (SSBU) Meteor hitbox
Silver Bow Entire move 3%Bowser (SSB4)
0%Bowser (SSBU)
Uncharged
Donkey Kong Neutral attack Jab 1 7%Bowser (SSB4)
Jumping Headbutt Entire move 81%/101%Bowser (SSB4) Tough Guy does not trigger if Bowser is hit while airborne
Dr. Mario Neutral Attack Jab 1 88%/145% Bowser (SSBU) Farthest hitbox
Jab 2 36%/136% Bowser (SSBU)
Duck Hunt Neutral Attack Rapid Jab 13%/169% Bowser (SSBU) Closest hitbox
363%/597% Bowser (SSBU) Farthest hitbox
Clay Shooting Reticle shots 306% Bowser (SSB4)
Falco Neutral Attack Rapid Jab 500%/663% Bowser (SSBU)
Blaster Entire move LimitlessBowser (SSB4)
Explosive Blaster Applies to hits 1 - 4
Fox Neutral Attack Jab 1 7%/81% Bowser (SSBU) Farthest hitbox
Jab 2 30%Bowser (SSBU)
Rapid Jab 36%/143%Bowser (SSB4)
270%/378% Bowser (SSBU)
Farthest hitbox in Smash 4
Neutral Aerial Entire move 2%Bowser (SSB4)
4%Bowser (SSBU)
Late hitbox
Greninja Neutral Attack Rapid Jab 50%/94%Bowser (SSB4)
617%/842% Bowser (SSBU)
Back Aerial Entire move 0%/11%Bowser (SSB4)
0%/12% Bowser (SSBU)
Applies to hit 1
1%/13%Bowser (SSB4)
1%/14% Bowser (SSBU)
Applies to hit 2
Water Shuriken 3%/28% Bowser (SSBU) Uncharged
Hero Magic Burst Entire move 368%/523%Bowser (SSBU) At MP 100; does not include the last hit
743%/LimitlessBowser (SSBU) At lower to lowest MP; does not include the last hit
Whack 4%/23%Bowser (SSBU) Bowser can still get KO'd.
Ice Climbers Ice Shot Entire move 27%/47%Bowser (SSBU) Closest range
30%/53%Bowser (SSBU) Farthest range
Blizzard Entire move 27%Bowser (SSBU) Closest hitbox
35%Bowser (SSBU) Middle Hitbox
Ike Aether Falling hit 54%/73%Bowser (SSBU)
Inkling Neutral Attack Rapid Jab 363%/597%Bowser (SSBU) Closest hitbox
712%/947%Bowser (SSBU) Farthest hitbox
Up Aerial Entire move 0%-1%/43%-44%Bowser (SSBU) Applies to hit 1 only; farthest hitbox
Ivysaur Neutral Attack Rapid Jab 147%/222%Bowser (SSBU)
Side Tilt Entire move 8%/88% Bowser (SSBU) Applies to hits 1 - 6
Neutral Aerial 55%/130% Bowser (SSBU) Applies to hits 1 - 7
Bullet Seed 29%-31% Bowser (SSBU) All seeds, except the last
Jigglypuff Neutral attack Jab 1 5%Bowser (SSB4)
Spinphony Entire move LimitlessBowser (SSB4) Bowser is still turned around
Joker Gun/Gun Special Entire move 5%Bowser (SSBU) Close range
48%/67%Bowser (SSBU) Mid range
King Dedede Neutral Attack Rapid Jab LimitlessBowser (SSB4)
494%/681% Bowser (SSBU)
Farthest hitbox
382%/569% Bowser (SSBU) Closest hitbox
Super Dedede Jump Stars 4%Bowser (SSB4)Bowser (SSBU)
Quick Dedede Jump
Kirby Neutral Attack Jab 1 74%/119%Bowser (SSB4)
Rapid Jab LimitlessBowser (SSB4)
124%/197% Bowser (SSBU)
Link Quickfire Bow Entire move 17%/50% Bowser (SSB4) Uncharged
1%/16% Bowser (SSB4) Full charge
Bow and Arrows Arrows 0% Bowser (SSBU) Thrown
1%Bowser (SSBU) Z-Dropped
Little Mac Neutral Attack Rapid Jab 120%/158% Bowser (SSB4)
298%/579% Bowser (SSBU)
Also applies when as Giga Mac in Smash 4
Down Aerial Entire move 8%/18% Bowser (SSBU) Clean hitbox
11%/22%Bowser (SSB4)
12%/23% Bowser (SSBU)
Late hitbox; also applies when as Giga Mac in Smash 4
Lucario Neutral Attack Jab 1 7%-4%-1%/84%-67%-48%Bowser (SSBU) Farthest hitbox
Aura Sphere Entire move 0%Bowser (SSB4) Uncharged
Piercing Aura Sphere 44%Bowser (SSB4)
Lucas Down tilt Entire move 24%/55%Bowser (SSB4)
14%Bowser (SSBU)
Farthest hitbox
PK Thunder Projectile 115%Bowser (SSB4)
118%/169%Bowser (SSBU)
Applies to the hitboxes in the "tail"
Lucina Dancing Blade 4th hit; angled down 97%Bowser (SSB4)
279%/349% Bowser (SSBU)
Applies to hits 1- 4
Luigi Up Aerial Entire move 0%Bowser (SSB4)
2%-3%Bowser (SSBU)
Late hitbox
Fireball 55%/82%Bowser (SSB4)
56%/86%Bowser (SSBU)
Early hitbox
66%/99% Bowser (SSBU) Late hitbox
Bouncing Fireball 55%/82% Bowser (SSB4) Closest hitbox
64%/95% Bowser (SSB4) Mid hitbox
77%/113% Bowser (SSB4) Farthest hitbox
Super Jump Punch LimitlessBowser (SSB4)Bowser (SSBU) Sourspot
Mario Neutral Attack Jab 1 5%/72% Bowser (SSBU) Farthest hitbox
Jab 2 37%/139% Bowser (SSBU)
Fast Fireball Entire move 193%/298% Bowser (SSB4) Weak hitbox
Marth Dancing Blade 4th hit; angled down 97%Bowser (SSB4)
279%/349% Bowser (SSBU)
Hits 1 - 4
Mega Man Neutral Attack Pellets 372%/510%Bowser (SSB4)
384%/524% Bowser (SSBU)
Long/Mid range
Side Tilt
Neutral Aerial
Up Aerial Entire move Limitless Bowser (SSBU) Late hitbox
Crash Bomber 190%/312%Bowser (SSB4)
10%/135% Bowser (SSBU)
Applies to hits 1 - 4
Leaf Shield 17%/79%Bowser (SSB4)
Meta Knight Neutral Attack Entire move 93%/150%Bowser (SSB4)
66%/128% Bowser (SSBU)
Does not include the finishing hit
Mewtwo Neutral Attack Rapid Jab 52%Bowser (SSB4)
550%/751% Bowser (SSBU)
Shadow Ball Entire move 33% Bowser (SSB4)
23%Bowser (SSBU)
Uncharged
Mii Brawler Neutral Attack Rapid Jab 281% Bowser (SSBU)
Mii Gunner Charge Shot Entire move 2%Bowser (SSB4) Uncharged
Min Min Neutral Attack Rapid Jab 172% Bowser (SSBU) Closest hitbox
340%Bowser (SSBU) Farthest hitbox
Mr. Game & Watch Neutral Attack Jab 1 LimitlessBowser (SSB4)
Rapid Jab LimitlessBowser (SSB4)
101%/201% Bowser (SSBU)
Forward Aerial Entire move Limitless Bowser (SSBU) Applies to hit 1 only
Back Aerial Entire move 2%/16% Bowser (SSBU) Applies to hits 1 - 3
Short Order Chef Entire move 101%/256% Bowser (SSB4) Steak
120%/300% Bowser (SSB4) Skinny fish
Limitless Bowser (SSB4) Fat fish
Judge Entire move 8%Bowser (SSB4)Bowser (SSBU)/32%Bowser (SSBU) Judge #2 only
Mythra Neutral Attack Jab 1 34%/128%Bowser (SSBU) farthest hitbox
6%/76%Bowser (SSBU) closest hitbox
Jab 2 174%/268%Bowser (SSBU) farthest hitbox
Rapid Jab 188%/305%Bowser (SSBU)
Ness Neutral attack Jab 1 13%/41%Bowser (SSB4)
Jab 2
Down Tilt Entire move 164%/209%Bowser (SSB4)
151%Bowser (SSBU)
Closest hitbox
189%/258%Bowser (SSB4)
199% Bowser (SSBU)
Farthest hitbox
Down Throw Attacking hitbox 3%/28%Bowser (SSBU) Collateral; applies to hits 1 - 3
PK Fire Pillar 44% Bowser (SSB4)
66%/128%Bowser (SSBU)
Percent in Smash 4 also includes crouching
Lasting PK Thunder Projectile 104%/150%Bowser (SSB4) Applies to the hitboxes in the "tail"
Olimar Dizzy Whistle Entire move Limitless Bowser (SSB4) Bowser is still turned around
Palutena Neutral Attack Rapid Jab 162%/263%Bowser (SSB4)
173%/281%Bowser (SSBU)
Peach Neutral Aerial Entire move 2%Bowser (SSB4)
3%Bowser (SSBU)
Late hitbox
Down Aerial 6%/53%Bowser (SSBU) Applies to hits 1 - 3
Pichu Neutral Attack Entire move 12%Bowser (SSBU) Closest hitbox
Forward Throw Attacking Hitbox 3%/19%Bowser (SSBU) Collateral; applies to hits 1 - 3
Pikachu Neutral Attack Entire move 8%/44%Bowser (SSB4)
82%/165% Bowser (SSBU)
Closest hitbox
34%/74%Bowser (SSB4)
87%/176% Bowser (SSBU)
Middle hitbox
Forward Throw Attacking hitbox 2%/16%Bowser (SSBU) Collateral; applies to hits 1 - 4
Thunder Jolt Entire move 2%/4%/7% Bowser (SSBU) Early/Mid/Late hitbox
Piranha Plant Neutral Attack Jab 1 11%Bowser (SSBU) Farthest hitbox
Jab 2 43%Bowser (SSBU)
Rapid Jab 593%/622%Bowser (SSBU)
Down throw Attacking hitbox 13%Bowser (SSBU) Collateral damage
Pit Neutral Attack Rapid Jab LimitlessBowser (SSB4)
617%/842%Bowser (SSBU)
Down Aerial Entire move 3%-5%Bowser (SSBU) Meteor hitbox
Palutena Bow Entire move 5%Bowser (SSB4)
6%Bowser (SSBU)
Uncharged
Pyra Neutral Attack Jab 1 26%/101%Bowser (SSBU) Farthest hitbox
3%/59%Bowser (SSBU) Closest hitbox
Jab 2 174%/268%Bowser (SSBU) Farthest hitbox
Rapid Jab 173%/281%Bowser (SSBU)
Flame Nova Entire move LimitlessBowser (SSBU) Closest hitbox; applies to all hits except the final
Richter Neutral Attack Jab 1 5%/74%Bowser (SSBU) Farthest hitbox
Rapid Jab 617%/842%Bowser (SSBU)
Holy Water Pillar 131%Bowser (SSBU) Same percent when crouching
Ridley Neutral Attack Rapid Jab 198%Bowser (SSBU) Closest hitbox
571%Bowser (SSBU) Farthest hitbox
R.O.B. Neutral Attack Jab 1 8%/26%Bowser (SSB4)
33%Bowser (SSBU)
Down tilt Entire move 0%
Backwards Arm Rotor Entire move LimitlessBowser (SSB4) 1st hit facing Bowser
Gyro 84%Bowser (SSBU) Uncharged; late hitbox
Slip Gyro 5%Bowser (SSB4) Sliding across the ground
Robin Neutral Attack Rapid Jab 47%Bowser (SSB4)
384%/593%Bowser (SSBU)
Rosalina & Luma Neutral Attack Rapid Jab 537%/741% Bowser (SSBU) Rosalina
215%/349% Bowser (SSBU) Luma
Grand Star Grand Star looping hits Limitless Bowser (SSBU) only if Bowser is above on a platform
Roy Double-Edge Dance 4th hit; angled down 97% Bowser (SSB4)
279%/349% Bowser (SSBU)
Applies to hits 1 - 4
Ryu Down tilt Entire move LimitlessBowser (SSB4) Tapped; farthest hitbox
Hadoken Shakunetsu Hadoken 166%Bowser (SSB4)
335% Bowser (SSBU)
Fast-tapped; applies to hits 1-4
Samus Charge Shot Entire move 2%Bowser (SSB4) Uncharged
Dense Charge Shot 0%Bowser (SSB4)
Sephiroth Shadow Flare Initial projectile 54%/106% Uncharged
26%/55% Fully charged
Sheik Neutral Attack Rapid Jab 43%/148%Bowser (SSB4)
208%/372%Bowser (SSBU)
Forward throw Attack hitbox LimitlessBowser (SSBU) Collateral damage
Back throw
Up throw
Down throw
Shulk Neutral Attack Jab 1 100% Bowser (SSBU) Buster Art; farthest hitbox
Simon Neutral Attack Jab 1 5%/74%Bowser (SSBU) Farthest hitbox
Rapid Jab 617%/842%Bowser (SSBU)
Holy Water Pillar 131%Bowser (SSBU) Same percent when crouching
Sonic Neutral Attack Jab 2 8%/88%Bowser (SSBU) Farthest hitbox
Down Throw Attacking hitbox 23%Bowser (SSBU) Collateral damage
Double Spring Entire move 8%Bowser (SSB4)
Terry Neutral Attack Jab 1 238%/351% Bowser (SSBU) Closest hitbox
Jab 2 (1st hit) 47%/172%Bowser (SSBU)
Toon Link Pummel Entire move 4% Bowser (SSBU) Collateral damage
Hero's Bow 6%/24%Bowser (SSB4)
7% Bowser (SSBU)
Uncharged
0% Bowser (SSB4) Full charge
Fire Arrow Limitless Bowser (SSB4) Uncharged; direct hit
527%/664% Bowser (SSB4) Full charge; direct hit
Piercing Bow 390%/572%Bowser (SSB4) Uncharged
140%/208%Bowser (SSB4) Full charge
Villager Neutral Attack Entire move 122% (lead fist); 10% (rear fist) Bowser (SSBU) Farthest hitbox
Down smash Entire move 3%/11%Bowser (SSB4)
Wario Wario Waft Entire move LimitlessBowser (SSB4)Bowser (SSBU) Uncharged
Garlic Breath Closest range
Wii Fit Trainer Neutral attack Jab 3 19%/46%Bowser (SSB4)
16%Bowser (SSBU)
Burying hitbox
Yoshi Neutral Attack Jab 1 87%/144% Bowser (SSBU) Farthest hitbox
Down Aerial Entire move 9%Bowser (SSB4)
12%Bowser (SSBU)
Applies to hits 1 - 6
Young Link Neutral Attack Rapid Jab 403%/566%Bowser (SSBU)
Zelda Neutral Attack Rapid Jab 320%/448%Bowser (SSBU)
Forward Aerial Entire move 6%Bowser (SSBU) Sourspot
Back Aerial
Down Aerial 20%/33% Bowser (SSB4)
21%/34%Bowser (SSBU)
Late sourspot
Nayru's Love 30%Bowser (SSB4)
31%Bowser (SSBU)
Applies to hits 1 - 3
Nayru's Rejection 40%Bowser (SSB4) Bowser is still turned around
Zero Suit Samus Neutral Attack Jab 1 127%/208% Bowser (SSBU) Farthest hitbox
Blast Shot Entire move LimitlessBowser (SSB4) Uncharged
By Items
Beehive Bees LimitlessBowser (SSBU) Only toughs out the first attack
Fire Flower Thrown item 25%/46%Bowser (SSBU)
19%/36%Bowser (SSBU)
Dropped item 30-53%/66-88%Bowser (SSBU) Depends on the distance dropped
Mr. Saturn Thrown item 9-10%, 32%/24-25%, 62%Bowser (SSBU)
9-10%, 31%/24-25%, 62%Bowser (SSBU)
7%, 28%/20%, 56%Bowser (SSBU)
Depends on distance thrown
Dropped item 9-11%/24-40%Bowser (SSBU) Depends on distance dropped
Staff Shots 5%/25%Bowser (SSBU) Point-blank range
Super Scope Shots 164%/210%Bowser (SSBU) Uncharged
Superspicy Curry Flames 3%/120%Bowser (SSBU)
By Pokémon
Abomasnow Blizzard 19%Bowser (SSBU)
Inkay Topsy-Turvy LimitlessBowser (SSBU)
Staryu Swift 24%/69%Bowser (SSBU)
By Assist Trophy
Klaptrap Rapid bites 961%/LimitlessBowser (SSBU) Collateral damage

Trivia

  • In Melee, Nana has 5 units of subtractive knockback-based armor at all times; while permanent like Tough Guy, it actually works more similarly to Yoshi's double jump armor[1].
  • The attacks of Little Mac that can be toughed out also apply if he is in his transformation.

References