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King Dedede (SSBB)/Neutral attack/Hit 2
From SmashWiki, the Super Smash Bros. wiki
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Overview
The second hit of King Dedede's neutral attack is mostly held back by the first hit's startup, making it effectively frame 30. The first hit does not lead into the second hit at all, allowing players to shield the second hit if they get hit by the first hit. However, on hit, it's is rather decent with its knockback increasing a fair amount as the opponent's percent increases. It can lead into a grab or down tilt at higher percents. It's not too bad on shield either, being -15 on shield.
Hitboxes
Timing
Hitboxes | 11-12 |
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Earliest continuable | 26 |
Interruptible | 28 |
Animation length | 30 |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Earliest continuable point |
![]() Interruptible |
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