List of updates (SSBU)/9.0.2 changelog
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Samus
Fixed an issue where Samus' grounded up special gained slightly less height in the first few frames, resulting in it gaining less height overall than intended.
Dark Samus
Fixed an issue where Dark Samus' grounded up special gained slightly less height in the first few frames, resulting in it gaining less height overall than intended.
Zelda
Fixed an issue where Zelda's momentum after using Phantom in the air was different from what was intended.
This means she can no longer exploit this bug to improve the move's safety.
Duck Hunt
Fixed an issue where Duck Hunt's momentum after using Wild Gunman in the air was different from what was intended.
Steve
Tap jump will now function correctly for jumping off a falling Anvil after using down air.