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User:Ender R. Musk/Template:SSBU Classic Mode
From SmashWiki, the Super Smash Bros. wiki
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Template for any Ultimate fighter's Classic Mode section.
Round | Opponent | Stage | Music | Notes |
---|---|---|---|---|
Bonus Stage | ||||
1 | ![]() |
Spiral Mountain | Banjo-Kazooie|Main Theme - Banjo-Kazooie}} | Duck Hunt's color scheme references Banjo & Kazooie themselves. |
2 | ![]() |
Tortimer Island | Banjo-Kazooie|Treasure Trove Cove}} | References Treasure Trove Cove. |
3 | ![]() |
Summit | Banjo-Kazooie|Freezeezy Peak}} | References Freezeezy Peak, with the Ice Climbers matching its polar climate. |
4 | ![]() ![]() |
Mushroomy Kingdom | Banjo-Kazooie|Gobi's Valley}} | References Gobi's Valley. |
5 | ![]() ![]() |
Luigi's Mansion | Banjo-Kazooie|Mad Monster Mansion}} | References Mad Monster Mansion. Fox and Falco's color schemes are likely meant to resemble a wolf and a raven respectively, which are animals that would appear in a typical haunted setting. |
6 | ![]() ![]() |
Jungle Japes | Donkey Kong|Donkey Kong Country Returns}} | References the Banjo-Kazooie and Donkey Kong Country series' shared origins, both having been created by Rare Ltd., as well as Banjo and Diddy Kong's friendship being mentioned in Diddy Kong Racing.[1] |
Final | Master Hand and Crazy Hand | Final Destination | Super Smash Bros.|Master Hand / Crazy Hand}} | Much like Banjo & Kazooie, Master Hand and Crazy Hand work together as a duo. Additionally, they bear a resemblance to Motzand, a disembodied hand who appears in Mad Monster Mansion. Both Hands are fought in any difficulty. |
- ^ DK Vine on Twitter: "According to the Diddy Kong Racing instruction manual, Diddy met Banjo and Conker in adventures with Donkey Kong. Needing to recruit associates outside of the Kong clan for his covert mission to Timber's Island, he sent Squawks to their homes with a letter of request. #DKUFacts"