Super Smash Bros. Ultimate

Mythra (SSBU)

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This article is about Mythra's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Mythra.
Mythra
in Super Smash Bros. Ultimate
Mythra
Pyra (left) & Mythra (right).
XenobladeSymbol.svg
Universe Xenoblade Chronicles
Shares character slot with Pyra
Availability Downloadable
Final Smash Sacred Arrow
Mythra (SSBU)
Mythra Awakens!
—Introduction tagline

Mythra is a playable character in Super Smash Bros. Ultimate. She was confirmed as a playable character on February 17th, 2021, and is scheduled for release in March 2021. Mythra is classified as Fighter #80.

Known information

  • Mythra is tied to Pyra as a two-in-one fighter, similar to Zelda and Sheik in Melee and Brawl. She can transform into Pyra quickly, however it is currently unknown if it will be bound to down special.
  • Based on their reveal trailer, Pyra and Mythra appear to have a similar moveset, with their main differences being their respective Specials as well as the speed and power of their attacks. Following the archetypical traits of a transforming character, Mythra appears to be the "quick but weak" of the duo.
  • Mythra’s appearance is altered compared to her default appearance in Xenoblade Chronicles 2 - she wears black spandex over her legs and back, and the normally open gap in the blouse of her dress is closed up. Ironically, this design originally came from her spirit in the base game, which was changed due to age ratings - it was later added to Xenoblade Chronicles 2 as the “Massive Melee Mythra” costume, which means her design in Ultimate is based off a costume that was created directly from her appearance in Ultimate.

Moveset

  • Mythra's special moves consist of her abilities as seen in Xenoblade Chronicles 2:
    • Lightning Buster
    • Photon Edge
    • Ray of Punishment
    • Chroma Dust
    • Foresight
    • Sacred Arrow - Mythra's Final Smash.

Reveal trailer

Gallery

Trivia

  • Pyra and Mythra are the fourth team of characters to share a character slot via transformation, the first three being Zelda and Sheik in Melee and Brawl, Samus and Zero Suit Samus in Brawl, and Pokémon Trainer.
    • They are the first DLC characters to be transformations.
  • Succeeding Min Min, Pyra and Mythra are the second and third characters that were spirits in the base game.
    • Coincidentally, their games of origin were in consideration to have playable fighters for the base game, but the base game roster had already been finished by then, making the idea infeasible.
  • Pyra and Mythra mark the second time multiple characters share the same slot in the character selection screen while having different Fighter Numbers, with the first being the Pokémon Trainer's Pokémon. The Mii Fighters could also follow this trend but can be separated.