Super Smash Bros. Ultimate

Bayonetta (SSBU)/Floor attack (trip)

< Bayonetta (SSBU)
Revision as of 20:30, January 16, 2021 by Invisible Star (talk | contribs) (Description added.)
Hitbox visualization showing Bayonetta's getup attack when tripped.

Overview

A low-angle kick performed from a windmill. Does 5% damage overall. Can be used to block attacks, although the intangibility frames are short.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 5.0% 8.0   Standard 60 50 0   4.5 top 0.0 4.5 14.0 to 4.0 1.0× 1.0× 0%               Kick   All All            
Hit 2
0 0 0 5.0% 8.0   Standard 60 50 0   4.5 top 0.0 4.5 -14.0 to 4.0 1.0× 1.0× 0%               Kick   All All            

Timing

Intangibility 1-7
Hit 1 16-17
Hit 2 24-25
Interruptible 50
Animation length 55
                                                                                                             
                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible