Super Smash Bros. 4

Roy (SSB4)/Forward aerial

< Roy (SSB4)
Revision as of 00:16, July 21, 2020 by Super64 (talk | contribs) (Created page with "{{ArticleIcons|ssb4=y}} ==Overview== {{competitive expertise}} ==Hitboxes== {{SSB4HitboxTableHeader}} {{SSB4HitboxTableRow |id=0 |damage=11% |angle=361 |bk=50 |ks=80 |fkv=0 |...")
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Overview

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 11% 0   50 80 0 4.8 top 0.0 13.0 to 10.0 4.0 1.0x 1.3x 0%               Slash  
1 0 11% 0   50 80 0 4.2 22 0.0 0.0 0.0 1.0x 1.3x 0%               Slash  
2 0 11% 0   50 80 0 3.5 1002 0.0 0.0 0.7 1.0x 1.3x 0%               Slash  
3 0 7% 0   50 80 0 3.5 1002 0.0 0.0 7.2 1.0x 0.7x 0%               Punch  

Timing

Attack

Hitboxes 10-12
Ending autocancel 34-
Interruptible 30
Animation length 50
                                                                                                   
                                                                                                   

Landing lag

Animation length 13
                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible