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Project M

User:Ultimate Toad/List of flaws in artificial intelligence (PM)

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< User:Ultimate Toad
Revision as of 09:50, May 18, 2020 by Ultimate Toad (talk | contribs) (I play PM frequently against the AI and found several flaws. There's a lot more I'll add later, if you know any flaws you can also add them in.)
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The following is a list of flaws in the artificial intelligence of Project M.

General

Category Description Character
Attack choices CPUs tend to target the player who has the highest damage more than the others. All
When standing near an edge a CPU may air dodge off the stage attempting to wavedash of the ledge to grab it, instead missing the ledge and self-destructing. All
Others CPUs will immediately leave their revival platform upon responding, even if a dangerous event is occurring such as the opponent having a Final Smash. All

Character Specific

Character Description
Fox (SSBB)Falco (SSBB)Wolf (SSBB) CPU Fox, Falco, and Wolf will often abruptly cut their side specials short when recovering, and fail to make it back on the stage.
Fox (SSBB) CPU Fox will spam short hop lasers when far away from another player. This allows characters with absorbing specials like Ness to easily heal critical damage, or characters with reflectors to reflect the lazers back at him to damage him.
Pikachu (SSBB) When facing away from the ledge, CPU Pikachu will never use his second dash of Quick Attack and fail a possible recovery.