Super Smash Bros. Ultimate

Corrin (SSBU)/Back aerial

< Corrin (SSBU)
Revision as of 19:56, March 18, 2020 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|500px|Hitbox visualization showing Corrin's back aerial. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitboxTa...)
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Hitbox visualization showing Corrin's back aerial.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 11.0% 0   Standard 40 100 0   7.5 top 0.0 10.0 to 11.0 -12.5 to -17.0 1.0× 1.0× 0%               Slash   All All            
Late hit
0 0 0 9.0% 0   Standard 40 100 0   5.7 top 0.0 10.7 to 12.2 -12.5 to -21.0 1.0× 1.0× 0%               Slash   All All            

Timing

Attack

Initial autocancel 1-5
Clean hit 13
Late hit 14-16
Ending autocancel 42-
Interruptible 42
Animation length 55
                                                                                                             
                                                                                                             

Landing lag

Interruptible 14
Animation length 29
                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible