Super Smash Bros. Ultimate

Pit (SSBU)/Forward aerial

< Pit (SSBU)
Revision as of 12:07, March 1, 2020 by EXemplary Logic (talk | contribs) (type rename: bow -> sacred)
Hitbox visualization showing Pit's forward aerial.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hits 1-2
0 0 0 2.5% 0   Standard 20 48 0   2.3 top 0.0 5.0 10.0 to 19.0 0.8× 1.0× 0%               Slash   All All            
Hit 3
0 0 0 6.0% 0   Standard 20 147 0   4.0 top 0.0 5.0 11.0 to 19.0 2.2× 1.0× 0%               Slash   All All            

Timing

Attack

Hits 1-2 11-12, 14-15
Hit 3 18-19
Ending autocancel 28-
Interruptible 47
Animation length 54
                                                                                                           
                                                                                                           

Landing lag

Interruptible 13
Animation length 50
                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible