Super Smash Bros. 4

Wii Fit Trainer (SSBU)/Neutral aerial

< Wii Fit Trainer (SSBU)
Revision as of 23:07, June 23, 2019 by Invy (talk | contribs) (Added decimal places for uniformity)
Hitbox visualization showing Wii Fit Trainer's neutral aerial.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 5.0% 0   Standard 50 72 0   4.0 armr 2.5 -1.0 0.0 1.0× 0.0× 0%               Punch   All All            
1 0 0 5.0% 0   Standard 50 72 0   4.0 arml 2.5 -1.0 -0.0 1.0× 0.0× 0%               Punch   All All            
2 0 0 5.0% 0   Standard 50 72 0   4.0 top 0.0 -4.9 -7.0 1.0× 0.0× 0%               Punch   All All            
3 0 0 5.0% 0   Standard 50 72 0   4.0 kneel 3.0 0.0 -0.5 1.0× 0.0× 0%               Kick   All All            
Hit 2
0 0 0 9.0 0   Standard 20 102 0   7.0 hip -2.0 6.5 0.0 1.0× 0.0× 0%               Slash   All All            

Timing

Attack

Initial autocancel 1-5
Hit 1 9-11
Hit 2 12-13
Ending autocancel 33+
Interruptible 35
Animation length 44
                                                                                       
                                                                                       

Landing lag

Interruptible 9
Animation length 12
                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible