Giga Bowser Punch
Giga Bowser Punch | |
---|---|
Giga Bowser Punch in Ultimate. | |
User | Bowser |
Universe | Mario |
Giga Bowser Punch (ギガクッパパンチ, Giga Koopa Punch) is Bowser's Final Smash in Super Smash Bros. Ultimate which transform him into Giga Bowser, and allows the player control a targeting reticle and initiate a single powerful punch before the Final Smash ends.
Overview
Giga Bowser grows into an enormous size, appears in the stage's background, and takes aim with a player-controlled crosshair similar to that of the Dragoon. The player can unleash a single punch at the targeted area, launching struck opponents and potentially sending them into an instant screen KO. In cases where the instant screen KO does not occur, the opponent is launched instead. The move will deal 48% damage, and it will start instantly KO'ing players if they have at least 60% damage before the actual punch. The Ultimate version of Giga Bowser joins all former "transformed moveset" Final Smashes (such as Giga Mac and Wario-Man) in losing its player-controlled moveset in favor of a quick attack that returns players more promptly to normal gameplay.
Float bug
In certain stages, when the punch would ordinarily trigger a screen KO, the opponent will instead float upwards towards the upper blast zone, passing through all solid objects, until they are KOd. This issue does not appear to be caused by screen KOs being disabled, as in training mode (where screen KOs are always disabled), the player is still instantaneously KOd, and the bugs occurence is solely determined by stage choice. The following stages are affected:
- Training (stage)
- Mushroom Kingdom
- Mushroom Kingdom II
- WarioWare Inc.
- 75 m
- Mario Bros.
- Hanenbow
- Dream Land GB
- Mute City SNES
- Balloon Fight
- PictoChat 2
- Flat Zone X
- Wii Fit Studio
- Duck Hunt
- Pac-Land
- Super Mario Maker
- Umbra Clock Tower
Origin
Giga Bowser first appeared in Melee as a hidden boss in Adventure Mode. To get to him, Adventure Mode must be done on Normal difficulty or higher, in 18 minutes or less, and no continues. Giga Bowser also appeared in the final event in Melee as an opponent, alongside with Ganondorf and Mewtwo. Giga Bowser returns for Brawl and SSB4, but this time he is Bowser's Final Smash and not a boss. Since he's now Bowser's Final Smash, he is a semi playable character.
Strictly speaking, Giga Bowser did not appear in any Mario games, despite being a Mario character. Giga Bowser is likely based on the tradition of final boss fights in Mario games involving Bowser growing to gigantic size; this first appeared in Super Mario World 2: Yoshi's Island (featuring Baby Bowser).
Giga Bowser’s presence in the background and increase in size are directly compared to Yoshi’s Island, and the subsequent punch is similar to attacks performed in the final Bowser fights in Super Mario Galaxy 2 and New Super Mario Bros 2.