Metal Box: Difference between revisions
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*The effects last 12 seconds, but the time limit decreases as the user takes [[damage]], especially from [[Flame|fire]] attacks like [[Bowser]]'s [[Fire Breath]]. | *The effects last 12 seconds, but the time limit decreases as the user takes [[damage]], especially from [[Flame|fire]] attacks like [[Bowser]]'s [[Fire Breath]]. | ||
*The fighter becomes 4.5× [[Weight|heavier]] than normal. However, some attacks can potentially negate the weight boost, which includes any attack that has the [[Bury]] effect. | *The fighter becomes 4.5× (3× in ''[[Super Smash Bros. Melee|Melee]]'') [[Weight|heavier]] than normal. However, some attacks can potentially negate the weight boost, which includes any attack that has the [[Bury]] effect. | ||
*Slightly increases jump force, although usually not by enough to compensate for the gravity and fall speed increase. However, it does not affect [[gliding]], [[floating]], or [[Yoshi]]'s double jump. | *Slightly increases jump force, although usually not by enough to compensate for the gravity and fall speed increase. However, it does not affect [[gliding]], [[floating]], or [[Yoshi]]'s double jump. | ||
*Doubles a character's [[falling speed]], making [[recoveries]] harder, and more vulnerable to certain [[chain grab]]s. Certain characters with multiple double jumps will not gain any net vertical distance while under the effects of a Metal Box, as they will fall below where they had began the jump before being able to jump again. | *Doubles a character's [[falling speed]], making [[recoveries]] harder, and more vulnerable to certain [[chain grab]]s. Certain characters with multiple double jumps will not gain any net vertical distance while under the effects of a Metal Box, as they will fall below where they had began the jump before being able to jump again. |