OverviewEdit
HitboxesEdit
Levin SwordEdit
Bronze SwordEdit
TimingEdit
Levin SwordEdit
If the Levin Sword runs out of durability after the attack, Robin throws it away on frame 28, using X and Y offsets [6, 15] for its release point. If he lands before then, he throws it after landing lag instead.
Initial autocancel | 1-3 |
---|---|
Clean hit | 12-15 |
Late hit | 16-19 |
Levin Sword disposal | 28 |
Ending autocancel | 28- |
Interruptible | 34 |
Animation length | 40 |
Bronze SwordEdit
Initial autocancel | 1-3 |
---|---|
Hitboxes | 12-15 |
Ending autocancel | 27- |
Interruptible | 34 |
Animation length | 40 |
Landing lagEdit
Interruptible | 12 |
---|---|
Animation length | 17 |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Prop event |
Interruptible |