OverviewEdit
HitboxesEdit
The scripts only specify a hitstun modifier for the ID 2 hitbox, but it applies to all hitboxes due to a glitch.
TimingEdit
The third jab and rapid jab have different continuability windows, with the latter being shorter and taking priority. The move transitions into the rapid jab if, since the start of the first jab and before the end of the rapid jab window, the attack button has been pressed at least 3 times and released at least 2 times. Otherwise, it transitions into the third jab.
The move cannot transition into the third jab if Robin's Fire tome has no durability left, and cannot transition into the rapid jab if the Wind tome has no durability left.
Hitboxes | 5-6 | |
---|---|---|
Continuability | Rapid jab | 7-9 |
Jab 3 | 9-30 | |
Interruptible | 35 | |
Animation length | 42 |
Hitboxes | ||||||||||||||||||||||||||||||||||||||||||
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Rapid jab | ||||||||||||||||||||||||||||||||||||||||||
Jab 3 |
Lag time |
Hitbox |
Continuable |
Earliest continuable point |
Interruptible |