Ridley forward throw hurtbox visualization | ||||
---|---|---|---|---|
OverviewEdit
Ridley tosses the opponent forward with one arm. It has mediocre knockback growth and thus it is usually only used to send the opponent offstage to set up an edgeguard. It only has slight KO potential at very high percents at the ledge, KOing at around the same percents as his back throw.
Ridley Forward Throw KO%s on Final Destination VS Mario w/Optimal DI | ||
---|---|---|
Circumstance | Kill% | Stick angle |
At the ledge | 228.6% | 159° |
At the ledge (max rage) | 192.52% | 159° |
Center | 318.42% | 166° |
Center (max rage) | 274.16% | 166° |
Throw DataEdit
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 9.0% | Forward | 60 | 56 | 0 | 0.0× | None | |||
Break | 0 | 3.0% | Forward | 60 | 100 | 0 | 0.0× | None |
TimingEdit
Invincibility | 1-13 |
---|---|
Throw Release | 13 |
Interruptible | 38 |
Animation length | 55 |
Lag time |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|