OverviewEdit
HitboxesEdit
Detection radiusEdit
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 0% | 0 | 0 | 0 | 0 | 120 | 13 | 0.0 | 0.0 | 0.0 | 0.0x | 0.0x | 0% | None |
ProjectilesEdit
TimingEdit
Detection radius | 7 |
---|---|
Shot 1 | 29- |
Shot 2 | 35- |
Shot 3 | 41- |
Animation length | 67 |
Lag time |
Hitbox |
Prop event |
|