OverviewEdit
Palutena dropkicks in front of herself. It has a long horizontal hitbox with good range. It also has low landing lag and a fairly wide autocancel window (though not as wide as Sheik's forward aerial) that lets it SHFF. Its low power makes it viable for comboing: when SHFF'd it can lead into a jab, another forward aerial, a back aerial if timed well, or a grab. It has, however, relatively high ending lag.
Update historyEdit
- Forward aerial deals more damage (7% → 8%).
- Forward aerial deals more damage (8% → 9%) without full compensation on its knockback (30 base/100 scaling → 31/92).
HitboxesEdit
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | Stretch | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 9% | 3 | 31 | 92 | 0 | 5.5 | 0 | 0.0 | 6.9 | 9.0 | 1.0x | 1.0x | 0% | Magic | 0.0 | 6.9 | 15.0 |
TimingEdit
AttackEdit
Initial autocancel | 1-3 |
---|---|
Hitboxes | 9-11 |
Ending autocancel | 24- |
Interruptible | 45 |
Animation length | 54 |
Landing lagEdit
Animation length | 12 |
---|
Lag time |
Hitbox |
Autocancel |
Interruptible |
|