This article or section may require competitive expertise. You can discuss this issue on the talk page or edit this page to improve it. |
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 3.25% | 0 | 0 | 100 | 30 | 5.0 | 0 | 0.0 | 10.0 | 10.0 | 1.0x | 1.0x | 0% | Kick |
Hitbox | 16 |
---|---|
Animation length | 23 |
Lag time |
Hitbox |
|