Super Smash Bros. Ultimate

King Dedede (SSBU)/Floor attack (trip)

Hitbox visualization showing King Dedede's getup attack when tripped.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 5.0% 8.0   Standard 60 50 0   6.0 top 0.0 6.0 19.5 to 3.5 1.0× 1.0× 0%               Dedede Hit   All All            
Hit 2
0 0 0 5.0% 8.0   Standard 60 50 0   6.0 top 0.0 6.0 -21.0 to -5.0 1.0× 1.0× 0%               Dedede Hit   All All            

TimingEdit

Intangibility 1-7
Hit 1 19-20
Hit 2 31-32
Interruptible 50
Animation length 54
                                                                                                           
                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible

TriviaEdit

  • This is King Dedede's only non-special hammer attack to not use his unique Dedede effect.