Super Smash Bros. Ultimate

King Dedede (SSBU)/Back aerial

Hitbox visualization showing King Dedede's back aerial.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 16.0% 0   Backward 30 88 0   6.5 top 0.0 10.0 -18.0 1.2× 1.0× 0%               Dedede Hit   All All            
1 0 0 16.0% 0   Backward 30 88 0   6.5 top 0.0 10.0 -12.0 1.2× 1.0× 0%               Dedede Hit   All All            
2 0 0 16.0% 0   Backward 30 88 0   6.5 top 0.0 10.0 -6.0 1.2× 1.0× 0%               Dedede Hit   All All            

TimingEdit

AttackEdit

Initial autocancel 1-4
Hitboxes 17-19
Ending autocancel 33-
Interruptible 38
Animation length 56
                                                                                                               
                                                                                                               

Landing lagEdit

Interruptible 14
Animation length 21
                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible