Super Smash Bros. Ultimate

Inkling (SSBU)/Floor attack (back)

Hitbox visualization showing Inkling's getup attack when laying on her back.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 7.0% 8.0   Standard 80 48 0   5.0 top 0.0 5.0 13.0 to 4.0 1.0× 1.0× 0%               Punch   All All            
Hit 2
0 0 0 7.0% 8.0   Standard 80 48 0   5.0 top 0.0 5.0 -13.0 to -4.0 1.0× 1.0× 0%               Punch   All All            

TimingEdit

Intangibility 1-26
Hit 1 15-16
Hit 2 25-26
Interruptible 46
Animation length 62
                                                                                                                           
                                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible