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Fox down throw hurtbox and hitbox visualization
FoxDThrowSSBU.gif

OverviewEdit

Throw and Hitbox DataEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Lasers
0 0 0 2.0% 0   Speed-based 0 0 0   9.6 top 0.0 0.0 8.0 0.25× 1.0× 0%               Fox Blaster   All All            
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw
Throw 0 1.0%   Forward 85 100 0 0.0×       None
Break 0 3.0%   Forward 60 100 0 0.0×       None

TimingEdit

The hitbox durations assume the lasers don't hit the opponent, although due to Fox firing them before releasing the opponent, this is very unlikely.

Invincibility 1-34
Lasers generated 26, 29, 32
Throw Release 34
Interruptible 55
Animation length 71
                                                                                                                                             
                                                                                                                                             
                                                                                                                                             
                                                                                                                                             
                                                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Prop event
  
Throw point
 
Interruptible