OverviewEdit

 
The hitbox of Fox's up tilt.

Fox does a quick upwards back kick. A good move for spacing due to its high power, speed, and disjointed range. It can combo into many attacks at low percentages since it has low base knockback. Its very high knockback scaling can allow for low percentage KOs on floaty characters by around 120%, especially if the ground-only sweetspot hits. In terms of KO percentage, it is the third most powerful up tilt in the game, only behind Ganondorf's and Bowser's. It is also one of Fox's easiest moves to combo into, due to its 5 frame startup, that makes it ideal as a followup after his down air, in Waveshines, and as a quick conversion off stray aerials vs floaties.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
0 0 12% 0   18 140 0 5.0778 15 0.0 0.0 0.0             Kick
1 0 9% 0   18 140 0 5.0778 15 0.0 0.0 0.0             Kick
2 0 9% 0   18 140 0 3.5154 13 2.65608 0.0 0.0             Kick
3 0 9% 0   18 140 0 3.1248 12 0.66402 0.0 0.0             Kick

TimingEdit

Hitboxes 5-11
Interruptible 23
Animation length 23
                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible

Similar movesEdit