Super Smash Bros. Melee

Falco (SSBM)/Side special

OverviewEdit

 
Hitbox duration of Falco's side special when used on the ground.
 
Hitbox duration of Falco's side special when used in the air.

Falco's side special move is known as Falco Phantasm, a move that involves Falco dashing forward whilst leaving afterimages of himself behind. These afterimages can damage opponents, but they are very weak. The move is primarily used as a recovery move, and although it travels a rather short distance, it is Falco's best option for horizontal recoveries due to its speed. Compared to Fox Illusion, the move from which it is cloned from, Falco Phantasm travels a much shorter distance, but has quicker startup. The move also meteor smashes opponents who are hit by the afterimages, though it has very weak knockback and is very easy to meteor cancel.

It is also possible to shorten the length of this move by quickly pressing the B button again after initiating the move. Since Falco travels for 4 frames, the move has 4 shortened lengths. Shortening the move is useful for making it to the edge whilst avoiding gimping options such as Marth's neutral attack.

HitboxesEdit

GroundedEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound Blockable Reflectable Absorbable
0 0 7% 0   74 60 0 4.15989 0 0.0 5.999616 0.0             Slash      

AerialEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound Blockable Reflectable Absorbable
0 0 7% 0   70 70 0 4.15989 0 0.0 5.999616 0.0             19      

TimingEdit

Falco can cancel this move's end lag by grabbing ledge as early as frame 25.

Hitbox 18-21
Animation length 59
                                                                                                                     
                                                                                                                     

Landing lagEdit

Animation length (pre free fall) 20
Animation length (post free fall) 3
Pre free fall                                         
Post free fall                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox

Similar movesEdit