Hitbox visualization showing Bowser Jr.'s up aerial.

OverviewEdit

Swings a hammer above himself. It has little lag and is a useful juggling option. Deals 10% if cleaned and 6.5% damage if late.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 10% 0   30 100 0 3.0 25 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
1 0 10% 0   30 100 0 3.0 25 0.0 6.0 2.5 1.0x 1.0x 0%               Kick  
Late hit
0 0 6.5% 0   30 80 0 3.0 25 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
1 0 6.5% 0   30 80 0 3.0 25 0.0 6.0 2.5 1.0x 1.0x 0%               Kick  

TimingEdit

Initial autocancel 1
Clean hit 6-9
Late hit 10-13
Ending autocancel 16-
Interruptible 26
Animation length 43
                                                                                     
                                                                                     

Landing lagEdit

Animation length 15
                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible