Lucas (SSB4)/Forward smash

< Lucas (SSB4)
Revision as of 05:24, May 19, 2017 by Alex the weeb (talk | contribs) (New Page: {{SSB4HitboxTableHeader}} {{SSB4HitboxTableRow |id=0 |part=0 |damage=14% |angle=361 |bk=50 |ks=88 |fkv=0 |r=3.7 |bn=0 |xpos=0.0 |ypos=5.6 |zpos=-7.0 |type=Bat |sdi=1.0 |ff=1.0 |trip=0 |...)
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ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 14% 0 Sakurai angle 50 88 0 3.7 0 0.0 5.6 -7.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Bat (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Bat Crack SpecialsDirect.png
0 0 15% 0 Sakurai angle 50 88 0 3.7 0 0.0 5.6 -13.0 1.0x 1.2x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Bat (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Bat Crack SpecialsDirect.png

Timing

Startup 1-13
Hitbox 14-15
Ending lag 16-47
FAF 48

Reflection

Reflection active 10-19
Multiplier 1.5x
Break threshold 50%
                                                                                             
                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Reflect