Super Smash Bros. 4

Midgar

Revision as of 22:10, November 14, 2015 by Magiciandude (talk | contribs) (→‎Trivia: Fixed per suggestion (either way it's the only stage in the entire series to have this note))
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Midgar
Midgar.jpg
Midgar in Super Smash Bros. for Wii U.
Universe Final Fantasy
Appears in SSB4
Availability Downloadable

Midgar (ミッドガル, Midgar) is a Final Fantasy stage in Super Smash Bros. 4 which will be made available as downloadable content, as part of a set with Cloud.

Stage layout

The basic layout of the stage is very simple, similar to Battlefield. However, several summons can appear to disrupt the battle:

  • Odin: Cuts right through the stage's center with its sword causing the stage to split similar to Brinstar. Anyone sliced by it will take vertical knockback. Resembles Zantetsuken.
  • Leviathan: Floods the arena, making the main platform surf across a huge body of water. Resembles Tsunami.
  • Ramuh: Electrifies the three floating platforms. Resembles Judgment Bolt.
  • Ifrit: Attacks with fire magic, tilting the stage to the side. Resembles Hellfire.
  • Bahamut Zero: Attacks with a devastating flare, which destroys the city in the background and creates a damaging pillar of light on the stage. Resembles Teraflare.

Origin

 
 
Midgar as it appears in Final Fantasy VII.

Midgar is the the first area visited in Final Fantasy VII and is the location for much of the game's beginning. Midgar is the capital city and power base of the Shinra Electric Power Company, the city is divided up into nine sectors. In SSB4, the stage appears to take place on Midgar's top plates, above the ground-level slums that were commonly explored in the original game.

The Shinra Building, one of the most iconic locations in Final Fantasy VII, is visible in the background. A prominent dungeon within the game, it is the headquarters for the Shinra company which plays a central role in FFVII's storyline.

Summons have been a reoccurring element in the Final Fantasy series since their introduction in Final Fantasy III. They are powerful creatures which can be summoned into battle to attack enemies or support the party. In Final Fantasy VII they can be summoned by equipping specific Materia: all the summons appearing on this stage are also available in the source game.

  • Odin, introduced in Final Fantasy III, attacks with his sword, Zantetsuken, with a chance to cause instant death. In some games enemies immune to instant death receive heavy non-elemental damage instead.
  • Leviathan, introduced in Final Fantasy II but available as a summon starting with Final Fantasy III, attacks with Tidal Wave, which deals Water damage.
  • Ramuh, introduced in Final Fantasy III, attacks with Judgment Bolt, which deals Lightning damage.
  • Ifrit, introduced in Final Fantasy III, attacks with Hellfire, which deals Fire damage.
  • Bahamut, introduced in the first Final Fantasy and available as a summon since Final Fantasy III, attacks with Mega Flare, which deals non-elemental damage. Several variations of Bahamut exists, whose attack are often more powerful variations of Mega Flare: Bahamut ZERO, introduced in Final Fantasy VII, uses Tera Flare.

Trivia

  • Midgar is the first stage in the series that originates from a game that has never been released on a Nintendo system in any form.
  • Midgar is set to appear as a stage in Dissidia Final Fantasy, making Super Smash Bros. 4 the second fighting game that it appears in.

External links