Super Smash Bros. Melee

Kirby (SSBM)/Side special

< Kirby (SSBM)
Revision as of 00:59, December 14, 2024 by Mariogeek2 (talk | contribs)
This article is about the hitbox visualization in Super Smash Bros. Melee. For the move itself, see Hammer.
Hitbox visualization of Kirby's grounded Hammer.
Hitbox visualization of Kirby's aerial Hammer.

Overview

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Hitboxes

Ground

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
0 0 16% 0   50 50 0 2.3436 44 0.0 -2.3436 0.0             Punch
1 0 16% 0   50 50 0 2.3436 44 0.0 2.3436 0.0             Punch
2 0 23% 0   65 76 0 3.3201 44 0.0 8.2026 0.0             Kick

Aerial

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Hits 1-5
0 0 4% 0   0 100 40 3.1248 44 0.0 8.2026 0.0             Punch
1 0 4% 0   0 100 40 1.5624 44 0.0 1.5624 0.0             Punch
Hits 6-10
0 0 2% 0   0 100 30 3.1248 44 0.0 8.2026 0.0             Punch
1 0 2% 0   0 100 30 1.5624 44 0.0 1.5624 0.0             Punch

Timing

Grounded

Hitboxes 22-28
Animation length 59
                                                                                                                     

Aerial

Hitboxes 7-46
Animation length 69
                                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox