Super Smash Bros. Brawl

Bowser (SSBB)/Forward smash

< Bowser (SSBB)
Revision as of 23:15, May 27, 2024 by Zeckemyro (talk | contribs)
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Hitbox visualization showing Bowser's forward smash.

OverviewEdit

Bowser rears back and then performs a very strong headbutt. It starts off with a weaker hitbox which then leads into a much stronger hitbox. It is the most damaging forward smash in the game if Bowser connects both hits. Both hits are guaranteed against shielding opponents, with no gap between the hits. It KOes Mario at 55% at the ledge and 80% from the center of Final Destination if both hits connect, while fully charged it's extremely powerful, KOing at just 20% at the ledge, and 40% from the center.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 10% 0   30 130 0 8.0 50 0.0 5.0 0.0 1.0x 1.0x 0%               Kick  
Hit 2
0 0 23% 0   25 81 0 7.3 50 0.0 2.5 0.0 1.0x 1.2x 0%               Kick  
1 0 21% 0   22 81 0 6.3 50 0.0 9.5 0.0 1.0x 1.2x 0%               Kick  

TimingEdit

Charges between 11-12
Hit 1 26
Hit 2 28-31
Interruptible 66
Animation length 69
                                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible