Super Smash Bros. Ultimate

Challenger's Approach

Revision as of 10:31, May 15, 2023 by Unnamed anon (talk | contribs) (Undid edit by Zowayix:  the info is duplicated because it's relevant)
The Challenger's Approach icon.
A rematch against a fighter you couldn't defeat before. Pull off victory this time!
—Description from Ultimate's Mode Guide

Challenger's Approach is a mode in Super Smash Bros. Ultimate where the player can attempt to fight again against an unlockable character. This mode is available in the Games & More menu and after failing a Challenger Approaching fight. When selected, the Challenger Approaching screen will appear for the unlockable fighter that has been lost to, then the player is able to choose any character they have unlocked to rematch the unlockable fighter.

Unlock Order

Timed encounters

When the player finishes a VS. match, a Mob Smash, a Spirit Board fight or exits the World of Light, a new character can challenge the player to a Challenger Approaching duel. However, the player must then wait 10 minutes before a new Challenger Approaching challenge is issued. This 10-minute cooldown can be bypassed by closing the game and reopening it.

Time-based Challenger Approaching challenges are issued in a specific order, skipping any characters unlocked in the World of Light or whose Challenger Approaching fight has already been triggered due to Classic Mode.

Below is a table listing the order characters unlocked, the amount of time needed to unlock them, and the stage and music accompanying their unlock battle. The values listed under "Cumulative Wait Time" are idealized values that assume that no characters are unlocked in the World of Light or have their Challenger Approaching fights triggered by Classic Mode, that the player never closes the game after first opening it until they trigger Palutena's Challenger Approaching fight, and the player never spends longer than the minimum amount of time (10 minutes) between triggering Challenger Approaching fights.


Order Character Cumulative Wait Time Stage Music
1st   Ness 0 minutes Onett (hazards off) Bein' Friends
2nd   Zelda 10 minutes Temple Ocarina of Time Medley
3rd   Bowser 20 minutes Mushroom Kingdom U King Bowser - Super Mario Bros. 3
4th   Pit 30 minutes Skyworld Underworld
5th   Inkling 40 minutes Moray Towers Splattack!
6th   Villager 50 minutes Smashville Title Theme - Animal Crossing
7th   Marth 1 hour Castle Siege Story 5 Meeting
8th   Young Link 1 hour & 10 minutes Great Bay Saria's Theme
9th   Wii Fit Trainer 1 hour & 20 minutes Wii Fit Studio Main Menu - Wii Fit
10th   Ice Climbers 1 hour & 30 minutes Summit Ice Climber (Brawl)
11th   Captain Falcon 1 hour & 40 minutes Port Town Aero Dive F-ZERO Medley
12th   Peach 1 hour & 50 minutes Princess Peach's Castle Rolling Hills A
13th   Ryu 2 hours Battlefield Ryu Stage
14th   Ike 2 hours & 10 minutes Coliseum Eternal Bond
15th   Jigglypuff 2 hours & 20 minutes Saffron City Main Theme - Pokémon Red & Pokémon Blue (64)
16th   King K. Rool 2 hours & 30 minutes Jungle Japes Gang-Plank Galleon
17th   Sonic 2 hours & 40 minutes Green Hill Zone Green Hill Zone
18th   Simon 2 hours & 50 minutes Dracula's Castle Vampire Killer (Remix)
19th   Zero Suit Samus 3 hours Brinstar Theme of Samus Aran, Space Warrior
20th   Little Mac 3 hours & 10 minutes Boxing Ring (Punch-Out!!) Jogging / Countdown
21st   Isabelle 3 hours & 20 minutes Town and City Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World
22nd   Shulk 3 hours & 30 minutes Gaur Plain Xenoblade Chronicles Medley
23rd   Lucina 3 hours & 40 minutes Arena Ferox Id (Purpose)
24th   Wario 3 hours & 50 minutes WarioWare, Inc. WarioWare, Inc.
25th   Ridley 4 hours Norfair Vs. Ridley
26th   Pokémon Trainer 4 hours & 10 minutes Pokémon Stadium Main Theme - Pokémon Red & Pokémon Blue (Brawl)
27th   Lucario 4 hours & 20 minutes Spear Pillar Battle! (Team Galactic)
28th   Daisy 4 hours & 30 minutes Figure-8 Circuit Mario Tennis / Mario Golf
29th   Roy 4 hours & 40 minutes Castle Siege Beyond Distant Skies - Roy's Departure
30th   King Dedede 4 hours & 50 minutes Fountain of Dreams King Dedede's Theme (Brawl)
31st   R.O.B. 5 hours Wrecking Crew Stack-Up/Gyromite
32nd   Falco 5 hours & 10 minutes Corneria Star Fox Medley
33rd   Luigi 5 hours & 20 minutes Luigi's Mansion Main Theme - Luigi's Mansion
34th   Pichu 5 hours & 30 minutes Pokémon Stadium 2 Pokémon Red / Pokémon Blue Medley
35th   Richter 5 hours & 40 minutes Dracula's Castle Divine Bloodlines
36th   Lucas 5 hours & 50 minutes New Pork City Unfounded Revenge / Smashing Song of Praise
37th   Diddy Kong 6 hours Kongo Falls Stickerbush Symphony
38th   Meta Knight 6 hours & 10 minutes Halberd Meta Knight's Revenge
39th   Snake 6 hours & 20 minutes Shadow Moses Island Encounter
40th   Ganondorf 6 hours & 30 minutes Bridge of Eldin Death Mountain
41st   Corrin 6 hours & 40 minutes Coliseum Lost in Thoughts All Alone (Remix)
42nd   Mega Man 6 hours & 50 minutes Wily Castle Mega Man 2 Medley
43rd   Bayonetta 7 hours Umbra Clock Tower Let's Hit The Climax!
44th   Toon Link 7 hours & 10 minutes Pirate Ship Dragon Roost Island
45th   Rosalina & Luma 7 hours & 20 minutes Mario Galaxy Egg Planet (Remix)
46th   Incineroar 7 hours & 30 minutes Boxing Ring (Super Smash Bros.) The Battle at the Summit!
47th   Sheik 7 hours & 40 minutes Gerudo Valley Gerudo Valley (Remix)
48th   Olimar 7 hours & 50 minutes Distant Planet Main Theme - Pikmin (Remix)
49th   Pac-Man 8 hours Pac-Land PAC-MAN
50th   Dark Samus 8 hours & 10 minutes Frigate Orpheon Multiplayer - Metroid Prime 2: Echoes
51st   Wolf 8 hours & 20 minutes Lylat Cruise Star Wolf (Brawl)
52nd   Mr. Game & Watch 8 hours & 30 minutes Flat Zone X Flat Zone 2
53rd   Robin 8 hours & 40 minutes Castle Siege Prelude (Ablaze)
54th   Dark Pit 8 hours & 50 minutes Reset Bomb Forest Dark Pit's Theme
55th   Cloud 9 hours Midgar Fight On!
56th   Duck Hunt 9 hours & 10 minutes Duck Hunt Duck Hunt Medley
57th   Ken 9 hours & 20 minutes Boxing Ring (Punch-Out!!) Ken Stage
58th   Greninja 9 hours & 30 minutes Kalos Pokémon League Battle! (Trainer Battle) - Pokémon X / Pokémon Y
59th   Chrom 9 hours & 40 minutes Arena Ferox Id (Purpose) (Remix)
60th   Mewtwo 9 hours & 50 minutes Spear Pillar Battle! (Dialga/Palkia) / Spear Pillar
61st   Bowser Jr. 10 hours Delfino Plaza Delfino Plaza (Remix)
62nd   Dr. Mario 10 hours & 10 minutes New Donk City Hall Fever
63rd   Palutena 10 hours & 20 minutes Palutena's Temple Destroyed Skyworld

Classic Mode

When the player completes Classic Mode, a new character will challenge the player to a Challenger Approaching duel. This character will be the next character in the table below who the player hasn't attempted to unlock through a duel. After all of the characters in a column are unlocked, the unlock sequence loops around to Mario's column, then Donkey Kong's column, and so on.

The unlock sequence for downloadable fighters begins at Mario's column.

The Challenger Approaching duels are the same as those issued on a timed basis, this is simply another way to trigger them.

Notably, all clones, semi-clones, and pseudo-clones except for Ganondorf, Roy, and Chrom are in the same column as the character they are based on.

Unlock Order                
1st                
2nd                
3rd                
4th                
5th                
6th                
7th                
8th                

Trivia

  • DLC fighters are the only ones not included in the table since they are automatically unlocked upon purchasing them.
  • The difficulty of the fights depend on the number of characters unlocked, if the player had not unlocked any, the difficulty of the fights are at level 1 difficulty. However, each character unlocked will steadily increase the opponent's difficulty.
  • This mode along with Sephiroth Challenge are the only modes in Ultimate that would no longer be available at some point. In this case, Challenger's Approach would no longer be available if the player has unlocked all unlockable characters in the game.