Super Smash Bros. Ultimate

Daisy (SSBU)/Grab

< Daisy (SSBU)
Revision as of 09:54, December 1, 2022 by Derekblue1 (talk | contribs) (Removed template.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Daisy grab hitbox visualization.
Daisy dash grab hitbox visualization.
Daisy pivot grab hitbox visualization.

OverviewEdit

Daisy's grab is simply known as Grab. Like most grabs, it is a combo starter.

With her standing grab, Daisy reaches out with her arm. It is her fastest grab. An average grab, though Toad appears when Daisy has grabbed an opponent. Like most of the fighters' grabs, she can use it as a shield grab if the opponent uses a move that leaves them vulnerable.

The dash grab is her worst grab since it has the longest animation of all her grabs. The alternate option for a dash grab is a jump-cancelled grab.

With Daisy's pivot grab, she turns around reaches out her arm. Among the grab animations, her grab hitbox appears late.

Grabbox DataEdit

Standing GrabEdit

ID Radius Bone Offset G A
0 3.3 top 0.0 8.5 4.0 to 8.7    
1 1.65 top 0.0 8.5 2.35 to 10.35    

Dash GrabEdit

ID Radius Bone Offset G A
0 2.6 top 0.0 8.5 4.0 to 10.4    
1 1.3 top 0.0 8.5 2.7 to 11.7    

Pivot GrabEdit

ID Radius Bone Offset G A
0 3.3 top 0.0 8.5 -4.0 to -14.7    
1 1.65 top 0.0 8.5 -2.35 to -16.35    

TimingEdit

Standing grabEdit

Grab 6-7
Interruptible 37
Animation length 49
                                                                                                 

Dash grabEdit

Grab 9-10
Interruptible 45
Animation length 56
                                                                                                               

Pivot grabEdit

Grab 10-11
Interruptible 40
Animation length 55
                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Grab
 
Interruptible