Hitbox visualization showing Jigglypuff's up smash.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview

An upwards headbutt. Functions as a decent anti-air and a kill move at higher percents, especially against light characters, but is barley stronger than Jigglypuff's up tilt and worse than all other headbutt-related up smashes. It's often considered to be one of the worst up smashes in the game due to its sluggish speed, small hitbox, and below average knockback

Update History

  2.0.0

  •   Up smash's sourspot deals more damage, now doing the same damage as the whole move (13% → 15%).

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 15.0% 0   Standard 20 100 0   5.0 head 4.5 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 15.0% 0   Standard 20 100 0   6.0 head 4.5 0.0 0.0 1.0× 1.0× 0%               Kick   All All            

Timing

Charges between 8-9
Hitboxes 16-19
Interruptible 46
Animation length 65
                                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible

Trivia

  • Due to the sourspot getting its damage increased to match the sweetspot in a patch, the smaller hitbox no longer has a purpose.