Super Smash Bros.

Smash Remix

Revision as of 17:52, February 20, 2022 by CanvasK (talk | contribs)
Smash Remix's logo

Smash Remix is a gameplay modification of Super Smash Bros. for the Nintendo 64, with the vision of expanding upon the original game with new characters, stages, and features while staying true to its core gameplay. All mechanics and original 12 characters are unchanged. This vision also involves having tournaments where the new characters are pitched against the old ones, all the clones being viable against the originals.

Characters

Smash Remix features all 12 characters from the original game without any changes. Additionally, the player has the option to play as regional variants of the characters (See also: List of regional version differences (SSB), with the only ones not present being Fox (Europe) and Link (Australia). Currently, 13 new characters have been added labeled as "Remix Characters", with two currently unknown slots on the character selection screen. In addition to Remix Characters, "Boss Characters" are also playable, with the player given the ability to choose them upon input when selecting a certain character. These boss characters include the originally unplayable Metal Mario, Giant Donkey Kong, and polygon versions, being the boss characters of Mario, Donkey Kong, and each of the original 12 respectively. Brand new boss characters have also been included, with Giga Bowser, Mad Piano, and Super Sonic being the boss characters of Bowser, Luigi, and Sonic respectively.

Original (12)
 
Mario
 
 
Luigi
 
 
Yoshi
 
 
Donkey Kong
 
 
Link
 
 
Samus
 
 
Kirby
 
 
Fox
 
 
Pikachu
 
 
Jigglypuff
 
 
Captain Falcon
 
 
Ness
 
Remix (13)
 
Bowser
 
 
Dr. Mario
 
 
Ganondorf
 
 
Young Link
 
File:SSB64 Remix Dark Samus.jpg
Dark Samus
 
 
Falco
 
 
Wolf
 
 
Mewtwo
 
 
Lucas
 
 
Marth
 
 
Wario
 
 
Sonic
 
 
Conker
Boss Characters (6)
File:Metal Mario.png
Metal Mario
 
File:Giga Bowser.png
Giga Bowser
 
 
Mad Piano
 
File:Giant Donkey Kong SSB.png
Giant Donkey Kong
 
 
Super Sonic
 
 
Polygon
 

Stages

 

As of version 1.1.0, Smash Remix features 77 slots for stages on 5 pages on the stage selection screen (17 per page, 6x3 with random stage at the bottom right). It also features two toggles for turning stage hazards or Platform Movement off.

From the original Super Smash Bros., all nine original stages are included, with Omega and Dream Land versions for all of them. Unlike Ω form and Battlefield form stages in the official titles, the Stage hazard of each is still present if hazards are enabled. Omega stages keep the dimensions of Dream Land's main platform and blast zones as opposed to the N64 Final Destination, owing to its abnormally high ceiling. Some stages also have a "remix" form, which encompasses alternate variations that cannot otherwise be classified.

Stages that come with Omega, Dream Land, and Remix variations will be marked with a Superscript Ω (Omega), δ (Delta), and ρ (Rho) respectively. Stages that do not currently have their hazard implemented will be marked with a Superscript X.



The stages available from the series are:



Stages available from other fan projects include:



Other stages include:

  • Zebes Landing (Dream Land reskin, styled after Super Metroid)
  • Fray's Stageδ (Dream Land reskin, with original theme; Dream Land variant is the same stage at night.)
  • Deku Tree (Dream Land reskin, styled after The Legend of Zelda: Ocarina of Time)
  • First Destination (The desk belonging to Master Hand, seen in the opening and ending cutscenes of Super Smash Bros.)
  • Showdown (The grassy area in the opening cutscene where Mario and Kirby confront each other)
  • Dragon King (The Battlefield-like stage present in the surviving screenshots of Dragon King: The Fighting Game)
  • Bowser's Stadium (from Super Mario 64, with a hazard of bombs at either side of the stage)

Cool Cool Mountainδρ

Already in Smash 64 (16)
 
Peach's Castle
 
 
Mushroom Kingdom
 
 
Yoshi's Island
 
 
Congo Jungle
 
 
Hyrule Castle
 
 
Planet Zebes
 
 
Dream Land
 
 
Sector Z
 
 
Saffron City
 
 
Meta Crystal
  
 
Duel Zone
 
 
Final Destination
 
 
Mini Yoshi's Island
 
 
Small
  
 
New
  
 
Tutorial Stage
  
From Melee (15)
 
Peach's Castle 2
 
 
Subcon
 
 
Yoshi's Story
 
 
Kongo Falls
 
 
Jungle Japes
 
 
Great Bay
 
 
Hyrule Temple
 
 
Fountain of Dreams
 
 
Dream Greens
 
 
Corneria
 
 
Venom
 
 
Pokémon Stadium
 
 
Big Blue
 
 
Onett
 
 
Flat Zone
 
From Brawl (8)
 
Delfino Plaza
 
 
World 1-1
 
 
Yoshi's Island 2
 
 
Corneria City
 
 
Castle Siege
 
 
Flat Zone 2
 
 
Smashville
 
 
WarioWare, Inc.
 
From Smash 4 (2)
 
Skyloft
 
 
Kalos Pokémon League
 
From Ultimate (2)
 
Mementos
 
 
Spiral Mountain
 
Original (34)
File:SSB64 Remix Dragon King.png
Dragon King
 
 
First Destination
 
 
Showdown
 
 
Battlefield
 
 
Zebes Landing
 
 
Ganon’s Tower
 
 
Cool Cool Mountain
 
 
Dr. Mario
 
 
Bowser’s Stadium
 
 
N64 Stage
 
 
Deku Tree
 
 
Mad Monster Mansion
 
 
Game Boy Land
 
 
Mute City
 
 
Kitchen Island
 
 
Frosty Village
 
 
Fray's Stage
 
 
Tower of Heaven
 
 
Smashketball
 
 
Norfair
 
 
Glacial River
 
 
New Pork City
 
 
Osohe Castle
 
 
Gerudo Valley
 
 
Goomba Road
 
 
Bowser’s Keep
 
 
Rith Essa
 
 
Windy
 
 
dataDyne
 
 
Planet Clancer
 
 
Green Hill Zone
 
 
Pirate Land
 
 
Casino Night Zone
 
 
Metallic Madness
 

Stage legality

According to https://www.smashremix.net/rules the suggested stage list from the remix dev team consists of Dreamland as the starter stage and 10 possible counterpicks:

Image Stage Status Notes
  Dream Land Starter Main stage in vanilla 64 (and only stage for competitive play). Playing on alternative versions such as Zebes Landing or Fray's Stage is also allowed. Wind hazard is usually turned off.
  Pokemon Stadium Counterpick No transformations.
  Yoshi's Story Counterpick Cloud moves like in Melee. No Shy Guy hazards.
  Smashville Counterpick Platform permanently moves horizontally to both ends of the stage.
  Goomba Road Counterpick
  Gerudo Valley Counterpick
  Kalos Counterpick No stage transformations.
  Spiral Mountain Counterpick No stage transformations.
  Dr. Mario Counterpick
  Glacial River Counterpick
  Planet Clancer Counterpick Moving platform lower than the stage center that sometimes comes out on both sides of it.

Modes

  marks newly added modes inspired by later smash games like Melee,   marks other added modes or menu options.

1-Player

Remix 1

Multiplayer

Differences to Original Content

  • All unlockable content has been made available from the start.
  • The Fighting Polygon Team and Metal Mario have been given data they were missing in the original release, such as portraits for 1P Game and victory animations, to prevent crashing.
  • The pause menu camera's rotation limits have been disabled.
  • Features that were removed or changed between versions of the game, such as Momentum Slide and differing Directional Influence, can be re-enabled through Remix Settings.

Release History

Date Version Main New Features New Characters Release Trailer
05/13/2019 0.5 - Ganondorf
05/31/2019 0.6 - Moveset changes for Ganondorf including first new animations -
06/12/2019 0.7 - Young Link [1]
06/27/2019 0.8 - 1st new stage: Ganon's Tower -
07/19/2019 0.8.1 - 2nd new stage: Corneria City Falco [2]
08/08/2019 0.8.2 - Adding instead of replacing stages
- Merge with SSBMSE (all stages)
Dr. Mario [3]
10/28/2019 0.9 - Adding instead of replacing characters
- 19XX Features like timed stock match
- [4]
12/24/2019 0.9.1 - All 19XXCE features Dark Samus [5]
03/15/2020 0.9.2 - Regional Variants & 1P exclusive characters
- Break the Targets for Remix Character
Wario [6]
05/12/2020 0.9.3 - New Regional Variants
- Board the Platforms for Remix Characters
Lucas [7]
06/21/2020 0.9.3b (Bug Fixes) -
07/17/2020 0.9.3c (Bug Fixes) -
09/06/2020 0.9.4 - Multi-Man Smash mode
- Twelve character battle mode
Bowser
Giga Bowser
[8]
12/06/2020 0.9.5 - New Items: Cloaking Device, Super Mushroom, Poison Mushroom
- Kirby hats & copy ability for remix characters
Mad Piano [9]
12/19/2020 0.9.5b (Bug Fixes) -
05/11/2021 0.9.7 - Remix 1P Mode
- Vs Mode Character customization
Wolf
Conker
[10]
09/19/2021 1.0.0 - All-Star Mode
- Additional Character Costumes
Mewtwo
Marth
[11]
09/19/2021 1.0.1 (Bug Fixes) -
02/10/2022 1.1.0 - Home-Run Contest
- Stamina Mode
Sonic
Super Sonic
[12]

Credits (Developers)

Viewable Credits, with the people involved in this mod after the Nintendo's developers of the original 64 game, were added in v1.1.0

  • Project Leader: The Smashfather
  • Creative Director: Fray
  • Developer: MarioReincarnate, Cyjorg
  • Lead Artist: Sope
  • Animation and Import Specialist: Subdrag
  • Moveset Designer: Honey
  • Installation Specialist: CEnnis91
  • Modellers: Retro64, Sope, Likiji123, Fray, Pik, Dshaynie, Garret Atwood, Adrian Garcia, M-1, TheQuickSlash
  • Artists: Sope, Retro64, Connor Rentz, Colonel Birdstrong, Jay6T4, Likiji123, Pik, Gael Romo
  • Animators: Sope, Fray, Coolguy, Super4ng, Dshaynie, Retro64, MrLuigi001, SushiiZ, Meekal, BlazingFireOmega, PrufStudent, Zeozen, M-1
  • Musicians: TT, MyNewSoundtrack, PablosCorner, Sope, Retro64, DSC, coffee, mosky2000, Jay6T4, Pun, Fray, TheQuickSlash
  • Stage Designers: BridGurrr, Jay6T4, Plaehni, Farcry15, smb123w64gb, Sope, Fray, Snooplax, Sixty Four, M-1, Retro64, TheQuickSlash, ownsoldier
  • Voice Artists: Zarkpudd, Puma Pet
  • Modders: Qapples, smb123w64gb, FaxMeAppleJuice, goombapatrol
  • Consultants: Madao, DannySSB, tehz, Carnivorous, CrookedPoe/Clockwise, CrashOverride, M-1, Kaki, Katakiri
  • Playtesters: Darkhorse, Stevie G, Luigidoed, Dogs Johnson, emptyW, Raychu, Revan, Big Red, Cobr, Andykins, JaimeHR, JayKayAr, madrush, Shalaka, Kix, Kaki, Fruity, HAMMERHEART and many others

External links