Mii Gunner up throw hurtbox and hitbox visualization | ||||
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Overview
Throw and Hitbox Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
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Throw | |||||||||||||||||||||||
Throw | 0 | 7.0% | Forward | 76 | 54 | 2 | 0.0× | None |
Timing
Invincibility | 1-7 |
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Throw Release | 7 |
First laser (clean, late) | 18-19, 20-41 |
Second laser (clean, late) | 28-29, 30-51 |
Interruptible | 52 |
Animation length | 56 |
First laser | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Second laser | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mii Gunner | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mii Gunner |
Lag time |
Hitbox change |
Vulnerable |
Invincible |
Prop event |
Throw point |
Interruptible |
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