Super Smash Bros. Ultimate

Rosalina & Luma (SSBU)/Down aerial

Hitbox visualization showing Rosalina's down aerial.
Hitbox visualization showing Luma's down aerial.
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Overview

Update History

  2.0.0

  •   Down air's meteor hitbox on frame 17 has no sourspot anymore, making it always spike regardless of positioning.

Hitboxes

Rosalina

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Early hit
0 0 0 8.0% 0   Standard 20 67 0   3.0 throw 0.0 0.0 -4.0 to 4.0 1.0× 1.0× 0%               Magic   All All            
Mid hit
0 0 0 7.0% 0   Standard 20 67 0   2.5 throw 0.0 0.0 -4.0 to 4.0 1.0× 1.0× 0%               Magic   All All            
Late hit
0 0 0 6.0% 0   Standard 35 100 0   2.0 throw 0.0 0.0 -4.0 to 4.0 1.0× 1.0× 0%               Magic   All All            
Latest hit
0 0 0 2.0% 0   Standard 20 30 0   1.0 throw 0.0 0.0 -3.0 to 3.0 1.0× 1.0× 0%               Magic   All All            

Luma

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 5.0% 0   Forward 90 110 0   3.0 legl 3.0 0.0 0.0 1.5× 1.0× 0%               Kick   All All            

Timing

Rosalina

Initital autocancel 1
Early hit 17
Mid hit 18-22
Late hit 23-25
Latest hit 26-32
Ending autocancel 50-
Interruptible 50
Animation length 65
                                                                                                                                 
                                                                                                                                 

Luma

Hitboxes 15-19
Interruptible 50
Animation length 48
                                                                                                 

Landing lag

Interruptible 13
Animation length 29
                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible