This article is about how quickly a character can change speed in midair. For the maximum speed a character can move in midair, see Air speed.

Air acceleration is the rate at which a character can change their horizontal velocity in midair. High air acceleration is advantageous for recovery and aerial combat, as it allows a character to reach their maximum air speed sooner and change direction more easily. Characters with high air acceleration do not necessarily have high air speed.

Air acceleration operates the same whether the character is attempting to speed up, slow down, or reverse direction. When the player is providing no horizontal input, air friction controls the character's rate of deceleration instead of air acceleration.

Air acceleration is controlled by two values: a base value that determines the minimum acceleration, and an additional value that is scaled based on how much the control stick is tilted. A character's maximum potential acceleration is the sum of these two values. For example, if a character has a base value of 0.01 and an additional value of 0.07, their acceleration can vary from 0.01 at minimum input to 0.08 at maximum input. It is most beneficial for a character to have a low base value with a high additional value, as this combination offers the most precise aerial control; a character with a high base and low additional would have a very limited range of possible speeds.

Air acceleration values

Note: By default, these lists are sorted first by total maximum acceleration, then by additional value in case of a tie.

Super Smash Bros.

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The editor who added this tag elaborates:
These are only JPN/NTSC values. Please check if PAL/AUS is different.

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In SSB, characters have a single maximum acceleration value instead of the later games' two-value system.

Rank Character Acceleration
1   Jigglypuff 0.07
2   Pikachu 0.055
3-7   Captain Falcon 0.04
3-7   Kirby 0.04
3-7   Link 0.04
3-7   Ness 0.04
3-7   Yoshi 0.04
N/A Metal Mario 0.035
8-9   Fox 0.03
8-9   Samus 0.03
10-12   Donkey Kong 0.025
N/A Giant Donkey Kong 0.025
10-12   Luigi 0.025
10-12   Mario 0.025

Super Smash Bros. Melee

Rank Character Base Additional Max
1   Jigglypuff 0.19 0.09 0.28
2   Fox 0.02 0.06 0.08
3   Falco 0.02 0.05 0.07
4   Peach 0.01 0.06 0.07
5-11   Captain Falcon 0.02 0.04 0.06
5-11   Ganondorf 0.02 0.04 0.06
5-11   Kirby 0.02 0.04 0.06
5-11   Link 0.02 0.04 0.06
5-11   Ness 0.02 0.04 0.06
5-11   Sheik 0.02 0.04 0.06
5-11   Young Link 0.02 0.04 0.06
N/A Male Wire Frame 0.02 0.04 0.06
12-18   Bowser 0.02 0.03 0.05
12-18   Marth 0.02 0.03 0.05
12-18   Mewtwo 0.02 0.03 0.05
12-18   Mr. Game & Watch 0.02 0.03 0.05
12-18   Pichu 0.02 0.03 0.05
12-18   Pikachu 0.02 0.03 0.05
12-18   Roy 0.02 0.03 0.05
N/A   Giga Bowser 0.02 0.03 0.05
19   Zelda 0.01 0.038 0.048
N/A Female Wire Frame 0.01 0.038 0.048
20   Yoshi 0.02 0.028 0.048
21   Ice Climbers 0.02 0.027 0.047
22   Mario 0.02 0.025 0.045
23   Dr. Mario 0.02 0.024 0.044
24   Luigi 0.015 0.025 0.04
25   Donkey Kong 0.02 0.02 0.04
26   Samus 0.02 0.0125 0.0325

Super Smash Bros. Brawl

Rank Character Base Additional Max
1   Wario 0.04 0.3 0.34
N/A Wario-Man 0.04 0.3 0.34
2   Jigglypuff 0.05 0.08 0.13
3   Squirtle 0.01 0.11 0.12
4   Peach 0.01 0.1 0.11
5   Kirby 0.03 0.08 0.11
6-9   Ness 0.01 0.09 0.1
6-9   Pikachu 0.01 0.09 0.1
6-9   Zelda 0.01 0.09 0.1
6-9   Zero Suit Samus 0.01 0.09 0.1
10   Mr. Game & Watch 0.07 0.03 0.1
11-12   Ivysaur 0.01 0.085 0.095
11-12   Lucas 0.01 0.085 0.095
13-18   Fox 0.01 0.08 0.09
13-18   Ice Climbers 0.01 0.08 0.09
13-18   Mario 0.01 0.08 0.09
13-18   Sheik 0.01 0.08 0.09
13-18   Toon Link 0.01 0.08 0.09
13-18   Wolf 0.01 0.08 0.09
N/A Fighting Alloy Team 0.01 0.08 0.09
19   Samus 0.04 0.05 0.09
20-24   Falco 0.01 0.07 0.08
20-24   Marth 0.01 0.07 0.08
20-24   Meta Knight 0.01 0.07 0.08
20-24   Olimar 0.01 0.07 0.08
20-24   Yoshi 0.01 0.07 0.08
25   Luigi 0.0 0.075 0.075
26   Pit 0.01 0.065 0.075
27   Lucario 0.0 0.07 0.07
28-30   Captain Falcon 0.01 0.05 0.06
28-30   Charizard 0.01 0.05 0.06
28-30   Donkey Kong 0.01 0.05 0.06
31   Diddy Kong 0.0 0.05 0.05
32-36   Bowser 0.01 0.04 0.05
32-36   Ike 0.01 0.04 0.05
32-36   King Dedede 0.01 0.04 0.05
32-36   Link 0.01 0.04 0.05
32-36   Sonic 0.01 0.04 0.05
37   R.O.B. 0.04 0.006 0.046
38   Ganondorf 0.01 0.03 0.04
N/A Giga Bowser 0.015 0.025 0.04
39   Snake 0.01 0.02 0.03

Super Smash Bros. 4

Rank Character Base Additional Max
N/A Wario-Man 0.04 0.3 0.34
1   Jigglypuff 0.05 0.08 0.13
2   Wario 0.04 0.08 0.12
3-6   Mega Man 0.01 0.1 0.11
3-6   Palutena 0.01 0.1 0.11
3-6   Peach 0.01 0.1 0.11
3-6   Rosalina & Luma 0.01 0.1 0.11
7-9   Ness 0.01 0.09 0.1
7-9   Pikachu 0.01 0.09 0.1
7-9   Falco 0.01 0.09 0.1
10   Mr. Game & Watch 0.07 0.03 0.1
11   Yoshi 0.03 0.068 0.098
12-14   Bayonetta 0.01 0.085 0.095
12-14   Lucas 0.01 0.085 0.095
12-14   Zero Suit Samus 0.01 0.085 0.095
15   Kirby 0.03 0.065 0.095
16-19   Fox 0.01 0.08 0.09
16-19   Sheik 0.01 0.08 0.09
16-19   Toon Link 0.01 0.08 0.09
16-19   Wii Fit Trainer 0.01 0.08 0.09
20   Samus 0.04 0.05 0.09
21   R.O.B. 0.04 0.045 0.085
22-31   Bowser Jr. 0.01 0.07 0.08
22-31   Duck Hunt 0.01 0.07 0.08
22-31   Greninja 0.01 0.07 0.08
22-31   Lucina 0.01 0.07 0.08
22-31   Mario 0.01 0.07 0.08
22-31   Marth 0.01 0.07 0.08
22-31   Mii Gunner 0.01 0.07 0.08
22-31   Olimar 0.01 0.07 0.08
22-31   Pac-Man 0.01 0.07 0.08
22-31   Robin 0.01 0.07 0.08
32   Luigi 0.0 0.075 0.075
33-36   Captain Falcon 0.01 0.065 0.075
33-36   Dark Pit 0.01 0.065 0.075
33-36   Pit 0.01 0.065 0.075
33-36   Meta Knight 0.01 0.065 0.075
37   Lucario 0.0 0.07 0.07
N/A Mega Lucario 0.0 0.07 0.07
38   Cloud 0.01 0.06 0.07
39   Mewtwo 0.02 0.05 0.07
40   Mii Brawler 0.01 0.058 0.068
41   Zelda 0.01 0.055 0.065
42   Dr. Mario 0.00808 0.05656 0.06464
43-45   Charizard 0.01 0.05 0.06
43-45   Donkey Kong 0.01 0.05 0.06
43-45   Villager 0.01 0.05 0.06
46   Diddy Kong 0.0 0.05 0.05
47-54   Bowser 0.01 0.04 0.05
47-54   Corrin 0.01 0.04 0.05
47-54   Ike 0.01 0.04 0.05
47-54   King Dedede 0.01 0.04 0.05
47-54   Link 0.01 0.04 0.05
47-54   Mii Swordfighter 0.01 0.04 0.05
47-54   Shulk 0.01 0.04 0.05
47-54   Sonic 0.01 0.04 0.05
N/A Giga Mac 0.01 0.04 0.05
55   Roy 0.02 0.03 0.05
N/A Giga Bowser 0.02 0.025 0.045
56   Ganondorf 0.01 0.03 0.04
57   Little Mac 0.01 0.028 0.038
58   Ryu 0.01 0.025 0.035

Update history

1.0.8
  •   Falco's max additional air acceleration: 0.07 → 0.09

Super Smash Bros. Ultimate

Rank Character Base Additional Max
1   Jigglypuff 0.05 0.08 0.13
2-4   Peach 0.04 0.08 0.12
  Daisy
  Wario
5   Palutena 0.01 0.105 0.115
6-7   Mega Man 0.01 0.1 0.11
  Rosalina & Luma
8   Squirtle 0.01 0.095 0.105
9-13   Pikachu 0.07 0.03 0.1
  Ness
  Pichu
  Falco
  Mr. Game & Watch
14   Yoshi 0.03 0.068 0.098
15   Sora 0.01 0.086 0.096
16-20   Kirby 0.03 0.065 0.095
  Zero Suit Samus 0.01 0.085 0.095
  Bayonetta
  Lucas
  Ivysaur
21   Nana 0.0105 0.084 0.0945
22-30   Wolf 0.01 0.08 0.09
  Fox 0.01 0.08 0.09
  Sheik 0.01 0.08 0.09
  Wii Fit Trainer 0.01 0.08 0.09
  Lucario 0.01 0.08 0.09
  Popo 0.01 0.08 0.09
  Toon Link 0.01 0.08 0.09
  Samus 0.04 0.05 0.09
  Dark Samus 0.04 0.05 0.09
31   R.O.B. 0.04 0.045 0.085
32-43   Greninja 0.01 0.07 0.08
32-43   Bowser Jr. 0.01 0.07 0.08
32-43   Robin 0.01 0.07 0.08
32-43   Inkling 0.01 0.07 0.08
32-43   Mario 0.01 0.07 0.08
32-43   Duck Hunt 0.01 0.07 0.08
32-43   Marth 0.01 0.07 0.08
32-43   Lucina 0.01 0.07 0.08
32-43   Olimar 0.01 0.07 0.08
32-43   Pac-Man 0.01 0.07 0.08
32-43   Joker 0.01 0.07 0.08
32-43   Sephiroth 0.01 0.07 0.08
44-48   Captain Falcon 0.01 0.065 0.075
44-48   Meta Knight 0.01 0.065 0.075
44-48   Pit 0.01 0.065 0.075
44-48   Dark Pit 0.01 0.065 0.075
44-48   Luigi 0 0.075 0.075
49-54   Mewtwo 0.02 0.05 0.07
49-54   Incineroar 0.01 0.06 0.07
49-54   Cloud 0.01 0.06 0.07
49-54   Ridley 0.01 0.06 0.07
49-54   Banjo & Kazooie 0.01 0.06 0.07
49-54   Mythra 0.01 0.06 0.07
55   Mii Brawler 0.01 0.058 0.068
56-57   Zelda 0.01 0.055 0.065
56-57   Pyra 0.01 0.055 0.065
58   Dr. Mario 0.007648 0.053536 0.061184
59-67   Young Link 0.02 0.04 0.06
59-67   Charizard 0.01 0.05 0.06
59-67   Mii Swordfighter 0.01 0.05 0.06
59-67   Piranha Plant 0.01 0.05 0.06
59-67   Donkey Kong 0.01 0.05 0.06
59-67   Villager 0.01 0.05 0.06
59-67   Isabelle 0.01 0.05 0.06
59-67   Terry 0.01 0.05 0.06
59-67   Min Min 0.01 0.05 0.06
68   Hero 0.01 0.045 0.055
69-70   Byleth 0.01 0.043 0.053
69-70   Mii Gunner 0.01 0.043 0.053
71-82   Roy 0.02 0.03 0.05
71-82   Chrom 0.02 0.03 0.05
71-82   Bowser 0.01 0.04 0.05
71-82   Shulk 0.01 0.04 0.05
71-82   King Dedede 0.01 0.04 0.05
71-82   Link 0.01 0.04 0.05
71-82   Ike 0.01 0.04 0.05
71-82   Corrin 0.01 0.04 0.05
71-82   Sonic 0.01 0.04 0.05
71-82   King K. Rool 0.01 0.04 0.05
71-82   Diddy Kong 0 0.05 0.05
71-82   Steve 0.01 0.04 0.05
83-85   Little Mac 0.01 0.03 0.04
83-85   Ganondorf 0.01 0.03 0.04
83-85   Kazuya 0.01 0.03 0.04
86-87   Ryu 0.01 0.025 0.035
86-87   Ken 0.01 0.025 0.035
88-90   Snake 0.01 0.02 0.03
88-90   Simon 0.01 0.02 0.03
88-90   Richter 0.01 0.02 0.03

See also

References