Super Smash Bros. Ultimate

Olimar (SSB4)/Grab

< Olimar (SSB4)
Revision as of 17:07, February 22, 2021 by SuperSqank (talk | contribs) (Created page with "{{ArticleIcons|ssbu=y}} ==Overview== {{competitive expertise}} ==Grabbox Data== ===Red, Yellow, Blue and Purple Pikmin=== {{SSB4GrabboxTableHeader}} {{SSB4GrabboxTableRow |i...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Overview

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Grabbox Data

Red, Yellow, Blue and Purple Pikmin

ID Radius Bone Offset Stretch G A
0 3.0 2001 0.0 1.0 1.0    
ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
1 3%   Forwards 40 100 0 0 None       None

White Pikmin

ID Radius Bone Offset Stretch G A
0 3.5 2001 0.0 1.0 1.0    
ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
1 3%   Forwards 40 100 0 0 None       None

Timing

Standing grab

Grab 10-19
Animation length 49
                                                                                                 

Dash grab

Grab 10-19
Animation length 52
                                                                                                       

Pivot grab

Grab 10-19
Animation length 35
                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Grab
 
Interruptible

Trivia

  • All grabs are intended to be interruptible during their last 4 animation frames although for some reason, they cannot be interrupted.