Super Smash Bros. 4

Ryu (SSB4)/Forward throw

< Ryu (SSB4)
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Hitbox visualization showing Ryu's forward throw.

OverviewEdit

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Throw DataEdit

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 9%   Standard 75 45 0 0 None       None
1 3%   Standard 40 100 0 0 None       None

TimingEdit

The speed of this throw depends on the opponent's weight.

                                                                                         
Invincible 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18
Throw 13.73 14.16 14.23 14.37 14.51 14.58 14.65 14.72 14.87 14.94 15.22 15.29 15.36 15.5 15.57 15.65 15.72 15.79 15.86 15.93 16 16.14 16.21 16.28 16.43 16.5 16.57 16.92 17.13 17.35 17.56 18.13
Interruptible 35.8 36.96 37.15 37.54 37.93 38.12 38.32 38.51 38.9 39.09 39.87 40.06 40.26 40.64 40.84 41.03 41.22 41.42 41.61 41.81 42 42.39 42.58 42.78 43.16 43.36 43.55 44.52 45.1 45.68 46.26 47.81
Animation length 47.68 49.24 49.5 50.02 50.54 50.8 51.06 51.32 51.84 52.1 53.14 53.4 53.66 54.18 54.44 54.7 54.96 55.22 55.48 55.74 56 56.52 56.78 57.04 57.56 57.82 58.08 59.38 60.16 60.94 61.72 63.8
Min (Jigglypuff)                                                                                                                               
                                                                                                                             
Baseline                                                                                                                               
                                                                                                                             
Max (Bowser)                                                                                                                               
                                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible