Super Smash Bros. 4

Captain Falcon (SSB4)/Down special/Default

This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Falcon Kick.
Hitbox visualization showing Captain Falcon's grounded Falcon Kick.
Hitbox visualization showing Captain Falcon's aerial Falcon Kick.
Hitbox visualization showing Captain Falcon's aerial Falcon Kick's landing.


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Hitboxes

Grounded

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
Clean hit
0 0 13% 0   60 80 0 3.8 8 10.0 0.0 0.0 1.0x 1.0x 0%               Kick   2.0 0.0 0.0
Mid hit
0 0 11% 0   90 40 0 3.2 8 10.0 0.0 0.0 1.0x 1.0x 0%               Kick   2.0 0.0 0.0
Late hit
0 0 7% 0   80 60 0 3.2 8 10.0 0.0 0.0 1.0x 1.0x 0%               Kick   2.0 0.0 0.0

Air

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
Clean hit
0 0 15% 0   40 65 0 5.76 5 4.0 0.0 0.0 1.0x 1.0x 0%               Kick   0.0 0.0 0.0
Mid hit
0 0 13% 0   40 65 0 5.0 5 4.0 0.0 0.0 1.0x 1.0x 0%               Kick   -2 0.0 0.0
Late hit
0 0 11% 0   40 65 0 5.0 5 4.0 0.0 0.0 1.0x 1.0x 0%               Kick   -2.0 0.0 0.0

Landing

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
0 0 9% 0   80 20 0 4.8 0 0.0 1.0 7.2 1.0x 1.0x 0%               Kick   0.0 1.0 7.2

Timing

Grounded

Clean hit 18-20
Mid hit 21-28
Late hit 29-38
Interruptible 72
Animation length (off ledge) 71
Animation length (ground) 88
Ground                                                                                                                                                                                 
Off ledge                                                                                                                                                                                 

Aerial

Clean hit 16-17
Mid hit 18-25
Late hit 26-29
Animation length 59
Interruptible 60
                                                                                                                     

Landing lag

Hitbox 1-2
Animation length 45
Interruptible 46
                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible