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Zero Suit Samus (SSBU)/Down smash

Hitbox visualization showing Zero Suit Samus's down smash.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 8.0% 0   Standard 0 90 0   4.0 top 0.0 3.0 13.0 to 8.0 0.6× 1.0× 0%               Electric   All All            
1 0 0 6.0% 0   Standard 0 85 0   7.0 top 0.0 3.0 17.0 to 10.0 0.6× 1.0× 0%               Electric   All All            

Timing

Charges between 15-16
Hitboxes 20-24
Interruptible 42
Animation length 55
                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible