Super Smash Bros. 4

Captain Falcon (SSB4)/Down special/Default

This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Falcon Kick.
Hitbox visualization showing Captain Falcon's grounded Falcon Kick.
Hitbox visualization showing Captain Falcon's aerial Falcon Kick.
Hitbox visualization showing Captain Falcon's aerial Falcon Kick's landing.


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Hitboxes

Ground

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Early hit
0 0 13% 0   60 80 0 3.8 8 10.0 0.0 0.0 1.0x 1.0x 0%               Kick  
Clean hit
0 0 11% 0   90 40 0 3.2 8 10.0 0.0 0.0 1.0x 1.0x 0%               Kick  
Late hit
0 0 7% 0   80 60 0 3.2 8 10.0 0.0 0.0 1.0x 1.0x 0%               Kick  

Air

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Early hit
0 0 15% 0   40 65 0 5.76 5 4.0 0.0 0.0 1.0x 1.0x 0%               Kick  
Clean hit
0 0 13% 0   40 65 0 5.0 5 4.0 0.0 0.0 1.0x 1.0x 0%               Kick  
Late hit
0 0 11% 0   40 65 0 5.0 5 4.0 0.0 0.0 1.0x 1.0x 0%               Kick  

Timing

Grounded

Clean hit 18-20
Mid hit 21-28
Late hit 29-38
Interruptible (ground) 72
Animation length (ground) 88
Animation length (off ledge) 71
Interruptible (off ledge) 72
Ground                                                                                                                                                                                 
Off ledge                                                                                                                                                                                 

Aerial

Clean hit 16-17
Mid hit 18-25
Late hit 26-29
Animation length 59
Interruptible 60
                                                                                                                     

Landing lag

Hitbox 1-2
Animation length 45
Interruptible 46
                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible