Super Smash Bros. Ultimate

Pichu (SSBU)/Pummel

< Pichu (SSBU)
Revision as of 08:07, July 25, 2020 by Raul Retana (talk | contribs) (Added update history)
Hitbox visualization showing Pichu's pummel.
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Overview

Update History

  2.0.0

  •   Pummel deals less hitlag (15 frames → 14), shortening its duration.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 1.4% 0   Standard 0 100 30   4.7 top 0.0 8.2 8.6 1.4× 1.0× 0%               Electric   All All            

Timing

Hitbox 1
Interruptible 6
Animation length 23
                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible