Pichu (SSBU)/Neutral attack
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Overview[edit]
Hitboxes[edit]
Timing[edit]
The move can loop into itself by either holding the attack button or pressing it repeatedly. Upon hitting four times with the move, any subsequent hits push Pichu back slightly until it is interrupted.
Hitboxes | 2-3 |
---|---|
Earliest loop frame | 7 |
Repeat window | 7-16 |
Interruptible | 17 |
Animation length | 29 |
Lag time |
Hitbox |
Loop point |
Continuable |
Interruptible |