Super Smash Bros. Ultimate

Fox (SSBU)/Neutral special

This article is about the hitbox visualization in Super Smash Bros. Ultimate. For the move itself, see Blaster (Fox).
Hitbox visualization showing Fox's neutral special, Blaster.
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Overview

Update History

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 3.0% 0   Standard 0 0 0   1.44 top 0.0 0.0 0.8 to 9.0 1.0× 1.0× 0%               Fox Blaster   All All            
Late hit
0 0 0 2.0% 0   Standard 0 0 0   1.44 top 0.0 0.0 0.8 to 9.0 1.0× 1.0× 0%               Fox Blaster   All All            
Latest hit
0 0 0 1.4% 0   Standard 0 0 0   1.44 top 0.0 0.0 0.8 to 9.0 1.0× 1.0× 0%               Fox Blaster   All All            

Timing

Clean hit 11-12
Late hit 13-19
Latest hit 20-32
Interruptible (ending) 21
Animation length (ending) 44
                                                                                                                       
                                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
  
Prop event
 
Interruptible