Overview

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Throw data

ID Damage Angle BK KS FKV Bone SDIx FFx T% Type Effect Sound
0 7%   Forwards 75 100 0 0 1.0x None 0%       None
1 3%   Forwards 60 100 0 0 1.0x 1.6666666666667E-5x 0%       None

Timing

The speed of this throw depends on the opponent's weight.

Baseline
Invincibility 1-8
Throw Release 25
Animation length 55
                                                                   
Invincible 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8 1-8
Throw 17 18.75 19.5 19.75 20 20.25 20.5 21.25 21.75 22.5 23 23.25 23.5 23.75 24.25 24.5 25 25.5 26 26.25 26.5 26.75 27 27.25 27.5 28 28.25 29 30
Animation length 37.4 41.25 42.9 43.45 44 44.55 45.1 46.75 47.85 49.5 50.6 51.15 51.7 52.25 53.35 53.9 55 56.1 57.2 57.75 58.3 58.85 59.4 59.95 60.5 61.6 62.15 63.8 66
Baseline                                                                                                               
                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point