Super Smash Bros. Brawl

Bowser (SSBB)/Down aerial

< Bowser (SSBB)
Revision as of 06:32, April 23, 2020 by EXemplary Logic (talk | contribs) (undoing misguided parameter)

Overview

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hits 1-7
0 0 3% 0   0 100 10 4.0 Root 0.0 0.0 4.0 1.0x 1.0x 0%               Slash  
1 0 3% 0   0 100 10 4.0 Root 0.0 0.0 -4.0 1.0x 1.0x 0%               Slash  
Hit 8
0 0 3% 0   10 100 0 4.0 Root 0.0 0.0 4.0 1.0x 1.0x 0%               Slash  
1 0 3% 0   10 100 0 4.0 Root 0.0 0.0 -4.0 1.0x 1.0x 0%               Slash  
Landing
0 0 2% 0   60 30 0 9.6 Root 0.0 4.0 -8.0 1.0x 1.0x 0%               Slash  
1 0 2% 0   60 30 0 9.6 Root 0.0 4.0 8.0 1.0x 1.0x 0%               Slash  

Timing

Initial autocancel 1-13
Hits 1-8 14-15, 17-18, 20-21, 23-24, 26-27, 29-30, 32-33, 35-36
Ending autocancel 70>
Interruptible 78
Animation length 79
                                                                                                                                                             
                                                                                                                                                             

Landing lag

Hitboxes 1-3
Animation length 40
                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible