Super Smash Bros. Brawl

Olimar (SSBB)/Forward smash

< Olimar (SSBB)
Revision as of 00:49, April 6, 2020 by Super64 (talk | contribs) (New Page: {{ArticleIcons|ssbb=y}} ==Overview== {{competitive expertise}} ==Hitboxes== {{technical data}} ==Timing== The hitbox for the Pikmin will terminate if they land in the middle of the jum...)
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Overview

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Hitboxes

  This article or section may require additional technical data.
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Timing

The hitbox for the Pikmin will terminate if they land in the middle of the jump.

Charges between 7-8
Pikmin 11-15, 16-22, 23-47
Interruptible 40
Animation length 44
Pikmin                                                                                               
Olimar                                                                                               
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
  
Hitbox change
  
Prop event
 
Interruptible