Super Smash Bros. Melee

Kirby (SSBM)/Neutral attack/Infinite

< Kirby (SSBM)‎ | Neutral attack
Revision as of 15:43, March 24, 2020 by Super64 (talk | contribs) (New Page: {{ArticleIcons|ssbm=y}} thumb|300px|Hitbox visualization showing Kirby's rapid jab. {{competitive expertise}} ==Overview== ==Hitboxes== {{MeleeHitboxTable...)
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Hitbox visualization showing Kirby's rapid jab.
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Overview

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
0 0 1% 0   8 50 0 1.7577 38 -1.953 0.0 0.0             Punch
1 0 1% 0   8 50 0 1.7577 38 4.6872 0.0 0.0             Punch

Timing

Interruptibility and animation length are only for the ending animation.

Hitbox 9-10, 13-14, 17-18, 21-22, 25-26...
Animation length 10
                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Loop point
 
Interruptible